New Arcane Classes; Warmage, Beguiler, Dread Necromancer...

smootrk said:
Anyhow, I am looking for classes to fill these gaps, and I don't always have the time to create stuff from scratch. Does anyone know of good class concepts that fit this method of spontaneous casters using the other missing magic types? Any homebrew classes? other materials I might chop up and recombine to engineer these classes myself?

Any ideas are welcome.

Arguably the Artificer fills the role of the item creator caster specialist, despite not being a spellcaster in the traditional sense.
 

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deClench said:
...Now, I'll shamelessly admit that I have just such a class--a specialist illusionist called a phantasm--in Wolfgang Baur's first issue of Kobold Quarterly buried in my article "The Far Darrig."
deClench-

Hey, cool! I really enjoyed that article, and felt that the class would be very fun to play, as a true fey, rather than just a PHB gnome. I was wondering about the intended HD for Phantasm, as I did not see it in the article? I assumed it was either d4 or d6.

To the OP: you might want to search on WOTC boards for the fey-background Warlock variant class. I do not have a link handy, but it seemed like a fairly balanced class.
 

sure one could use the warmage as a basis for a summoner type lets call him a 'Bind-Mage'

use same HD , proficiences, et al for the warmage

Use 'Bind-Mage' edge, in that his summoning spells lasts 1rnd/level plus his Int bonus.

Spell list is summonings (monster, undead+natures ally), some abjurations and some divinations.

Some transmutations, that only work on a summoned creature. Some non-teleport type conjurations maybe?

In a situation he summons the correct beastie, throws on it a buff or two.

id play that i think

John
 

smootrk said:
I plan to eliminate standard sorcerers altogether
whew! That's a lot of work to do on the Monster Manual. What are you going to do with monsters that cast spells as sorcerers? araneae? driders? dragons?!
 

Bad Paper said:
whew! That's a lot of work to do on the Monster Manual. What are you going to do with monsters that cast spells as sorcerers? araneae? driders? dragons?!
Simply substitute with whichever one of these Specialist Spontaneous Casters make the most sense.

For instance, I plan on a Fey Caster class of some sort (undecided name). This Fey Caster will likely become the standard class for any Fey. For others, just pick the most appropriate one... sneaky types? choose Beguiler. Battle Mage style seems appropriate? choose Warmage. Undead? Dread Necro. Once a few more of these specialist caster classes are produced, there will likely be a choice that seems indicative of the MM entry, probably with very little thought.

On a side note, just as the individual classes presented so far (warmage, beguiler, etc) each has their own unique flavor (rather than being exact duplicates of each other, with only spell changes), each one of the proposed additional classes ought have their own flair. This is one of the drawbacks (IMO) of simply using Sorcerers with different spell choices... no real flavor that way, and is one of my main reasons for not really liking sorcerers as written.
 

smootrk said:
Simply substitute with whichever one of these Specialist Spontaneous Casters make the most sense.

For instance, I plan on a Fey Caster class of some sort (undecided name).

People keep saying that in this thread.. How would such a class differ from the beguiler? I'm genuinely baffled.
 

The Beguiler is substantially different from a Warmage. A Warmage is substantially different than the Dread Necromancer. The Beguiler is sneaky, and can sub quite well for a rogue, while the Warmage could not fill that role. The roles are all very different, and it is not just the spell lists that separate them.

Things that are similar is the fact that they are Arcane casters, who spontaneously cast their spells, and they know all the spells on their list.

If you have only read one of these classes (like the beguiler that you mention), then your frame of reference is too limited. The classes are as different from each other as Ranger is to Paladin, or a Druid is to Clerics or Archivists.
 

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