Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New Archetype: Greenlord (Feedback needed)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arknath" data-source="post: 5573550" data-attributes="member: 2850"><p>First, thanks for the feedback. Much quicker here than it was on the Pathfinder boards. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Second, I posted this up so quick I forgot to mention (not that it matters overly much) that the ideas were very rough, but the principles were there.</p><p></p><p>Third, I have to say...all good ideas here. </p><p></p><p></p><p></p><p>Very much agreed here. In my haste to build my first archetype, I copied out of the APG/UM books a little too closely...and even they didn't keep all the names <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p><p></p><p></p><p></p><p></p><p>Very interesting indeed. I hadn't much looked at the summoner rules and so I wouldn't have made this connection. I'll check it out and see what I come up with...I'll let you know.</p><p></p><p></p><p></p><p>Another good call. Simplicity is better. My only qualm is making sure the ability has enough "oomph" - as it were - keeping with the frequency of actually using the bonus on JUST plants.</p><p></p><p></p><p></p><p>This is a good idea too. Yer just full of em <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />.</p><p></p><p></p><p></p><p></p><p>Yes...my only apprehension about this ability was allowing a "gargantuan" sized creature into a party. I also didn't want to put the ability too early - 16th - instead of 18th. Your thoughts on placement of this ability.</p><p></p><p></p><p></p><p>Although not the capstone of the class, I was particularly proud of this ability. As a DM and a player, I've got a taste for the dramatic and I love it when the player characters have some in-game explanation/ritual that imprints how they achieve their powers and abilities. In fact, I'm the DM (love me or hate me) that will force training time between levels (most likely in a montage of "I practice this form for a week" or "I test this new spell on a mouse before I test it on me". It gives some depth to the campaign world.</p><p></p><p>Looking at the ability from a fresh set if eyes is what I wanted. I thought about the fact that "Awaken" was a spell that could be cast multiple times per day and thus outstretch this ability with it's sheer applicability. That being said, I wanted to give the greenlord something a bit more than just "tree-friends" and something that was more of the "Prying Eyes" sort of ability in a druid-esque ability. The frequency and ability can be scrapped, but...I do not think that "A Thousand Faces" is a very "plant-like" ability and I'd need to find another 13th level ability.</p><p></p><p>I can be long-winded...so, I'll cut it here and see what you think <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Arknath, post: 5573550, member: 2850"] First, thanks for the feedback. Much quicker here than it was on the Pathfinder boards. :) Second, I posted this up so quick I forgot to mention (not that it matters overly much) that the ideas were very rough, but the principles were there. Third, I have to say...all good ideas here. Very much agreed here. In my haste to build my first archetype, I copied out of the APG/UM books a little too closely...and even they didn't keep all the names :). Very interesting indeed. I hadn't much looked at the summoner rules and so I wouldn't have made this connection. I'll check it out and see what I come up with...I'll let you know. Another good call. Simplicity is better. My only qualm is making sure the ability has enough "oomph" - as it were - keeping with the frequency of actually using the bonus on JUST plants. This is a good idea too. Yer just full of em :D. Yes...my only apprehension about this ability was allowing a "gargantuan" sized creature into a party. I also didn't want to put the ability too early - 16th - instead of 18th. Your thoughts on placement of this ability. Although not the capstone of the class, I was particularly proud of this ability. As a DM and a player, I've got a taste for the dramatic and I love it when the player characters have some in-game explanation/ritual that imprints how they achieve their powers and abilities. In fact, I'm the DM (love me or hate me) that will force training time between levels (most likely in a montage of "I practice this form for a week" or "I test this new spell on a mouse before I test it on me". It gives some depth to the campaign world. Looking at the ability from a fresh set if eyes is what I wanted. I thought about the fact that "Awaken" was a spell that could be cast multiple times per day and thus outstretch this ability with it's sheer applicability. That being said, I wanted to give the greenlord something a bit more than just "tree-friends" and something that was more of the "Prying Eyes" sort of ability in a druid-esque ability. The frequency and ability can be scrapped, but...I do not think that "A Thousand Faces" is a very "plant-like" ability and I'd need to find another 13th level ability. I can be long-winded...so, I'll cut it here and see what you think :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New Archetype: Greenlord (Feedback needed)
Top