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New Archetype: Greenlord (Feedback needed)
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<blockquote data-quote="Arknath" data-source="post: 5574851" data-attributes="member: 2850"><p>Check it out now...I think I adjusted for the lack of options and power with giving it to them at 4th level and a +4 to their ability to transform into plant creatures.</p><p></p><p>I'm also toying with the idea of giving them the "Natural Spell" feat so that they can cast in plant shape (or, just cast in wild shape in general).</p><p></p><p></p><p></p><p>This is something to playtest I suppose. I am ok with the number of options being limited, as long as they are solid options. I think the "Advanced Wild Shape" ability now listed above helps make up for the lack of options and doesn't completely break the game.</p><p></p><p>My intention with it is to use the "rebuild" rules with the Giant Creature template thus increasing the size. However, the bad thing is it gives Gargantuan 5 levels earlier. It might be a better idea to use the "advanced creature" template at 13th and then give the "Giant Wild Shape" ability at 18th. (this last sentence was a thought I had while typing this reply...having already updated the OP).</p><p></p><p>I think we've almost got it...thanks for your input...it's turning into a viable option.</p></blockquote><p></p>
[QUOTE="Arknath, post: 5574851, member: 2850"] Check it out now...I think I adjusted for the lack of options and power with giving it to them at 4th level and a +4 to their ability to transform into plant creatures. I'm also toying with the idea of giving them the "Natural Spell" feat so that they can cast in plant shape (or, just cast in wild shape in general). This is something to playtest I suppose. I am ok with the number of options being limited, as long as they are solid options. I think the "Advanced Wild Shape" ability now listed above helps make up for the lack of options and doesn't completely break the game. My intention with it is to use the "rebuild" rules with the Giant Creature template thus increasing the size. However, the bad thing is it gives Gargantuan 5 levels earlier. It might be a better idea to use the "advanced creature" template at 13th and then give the "Giant Wild Shape" ability at 18th. (this last sentence was a thought I had while typing this reply...having already updated the OP). I think we've almost got it...thanks for your input...it's turning into a viable option. [/QUOTE]
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