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<blockquote data-quote="Ruin Explorer" data-source="post: 8855505" data-attributes="member: 18"><p>Absolutely not.</p><p></p><p>Bioware have a better track record for both. No Bioware game has ever released anywhere near as buggy as either DOS1 or DOS2. Not even close. If you disagree, name the game. Not even Anthem or Andromeda, both of which were absolute aberrations for Bioware. No matter how much you disliked Andromeda, it was nowhere near on the scale of car crash that either DOS game was on release. I mean, there's a reason even DOS2's "Enhanced Edition", re-wrote and significantly expanded large portions of the game, as well re-voicing the game. That game was wall-to-wall bugs, and the quality drop from act 1 to 2 was huge, and from 2 to 3/4 was insane. But they did largely fix it (well, as much as it could be fixed).</p><p></p><p>(Now, as to "fun", that's a different question - I think a case can be made that, despite the issues, DOS2 was, initially at least, more fun than Andromeda, for a lot of people anyway. But it's "despite the issues".)</p><p></p><p>And what Bioware game are you claiming was scheduled for release and then didn't make it? Bioware, historically, have had the exact opposite problem! They've brought out games incredibly fast to meet schedules, with massive crunch and lacking content because of that. Prime examples would be DA2, which was an awesome RPG almost destroyed by having like 5 maps and a bunch of other issues created by being made in 18 months, and ME3, which had a lot of dubious plot elements and virtually no ending because of being pushed out in 24 months. Oh and Andromeda, as well, because that essentially developed over 18 months, and almost all the major issues it had were the result of that.</p><p></p><p>There's plenty to insult Bioware about, but this is just inaccurate stuff Paul! That's like zinging me for not being verbose enough or something, or monosyllabic, or something!</p><p></p><p>Are you thinking of Bethesda, the other big B in RPGs? They've released games even buggier than DOS1/2 on release, and they've had games which should have taken 4-5 years take more like 8-9.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8855505, member: 18"] Absolutely not. Bioware have a better track record for both. No Bioware game has ever released anywhere near as buggy as either DOS1 or DOS2. Not even close. If you disagree, name the game. Not even Anthem or Andromeda, both of which were absolute aberrations for Bioware. No matter how much you disliked Andromeda, it was nowhere near on the scale of car crash that either DOS game was on release. I mean, there's a reason even DOS2's "Enhanced Edition", re-wrote and significantly expanded large portions of the game, as well re-voicing the game. That game was wall-to-wall bugs, and the quality drop from act 1 to 2 was huge, and from 2 to 3/4 was insane. But they did largely fix it (well, as much as it could be fixed). (Now, as to "fun", that's a different question - I think a case can be made that, despite the issues, DOS2 was, initially at least, more fun than Andromeda, for a lot of people anyway. But it's "despite the issues".) And what Bioware game are you claiming was scheduled for release and then didn't make it? Bioware, historically, have had the exact opposite problem! They've brought out games incredibly fast to meet schedules, with massive crunch and lacking content because of that. Prime examples would be DA2, which was an awesome RPG almost destroyed by having like 5 maps and a bunch of other issues created by being made in 18 months, and ME3, which had a lot of dubious plot elements and virtually no ending because of being pushed out in 24 months. Oh and Andromeda, as well, because that essentially developed over 18 months, and almost all the major issues it had were the result of that. There's plenty to insult Bioware about, but this is just inaccurate stuff Paul! That's like zinging me for not being verbose enough or something, or monosyllabic, or something! Are you thinking of Bethesda, the other big B in RPGs? They've released games even buggier than DOS1/2 on release, and they've had games which should have taken 4-5 years take more like 8-9. [/QUOTE]
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