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<blockquote data-quote="Ruin Explorer" data-source="post: 8859527" data-attributes="member: 18"><p>No.</p><p></p><p>Absolutely not.</p><p></p><p>You presumably haven't <em>played</em> Cyberpunk 2077.</p><p></p><p>The cut-scenes are <strong>IN FIRST PERSON</strong>. There's one early on which features a mirror but that's still not third-person, that's just a mirror like I said!</p><p></p><p>It's possible one or more of the endings features third-person, because I haven't seen all of them (only one in fact), and <em>please no-one spoil them for me</em>. But certainly nothing before that does. So you need to admit you're <em>straight-up wrong </em>on this. Or name the specific cutscenes where you think a game with amazing artistic commitment to staying in first person, suddenly deviates from that (pretty sure the only reason they even did it with cars is because the car driving controls by release were so bad it was nearly impossible to drive well in first-person - they since totally reworked that).</p><p></p><p>We can look them up on YouTube mate. This is very easy to prove/disprove, and if you go look, you'll see how wrong you are!</p><p></p><p>As for "dongs clipping through clothes was because sliders", well, that's not a slider lol, and there very few options too (three to be precise). And no, that was because of their incompetent programming generally. It wasn't "because sliders". There's tons of bad clipping in BG3 too! They actually fixed that disappointingly fast for such a truly hilarious error.</p><p></p><p>I'd say loads of games are actually better because you can influence the appearance of the main character significantly and I don't think the gaming industry would dispute that.</p><p></p><p>Let's just be real an admit the artistic choices to do with faces in BG3 are pretty strange. But they're Larian's artistic choices. They're not so bad I'd be asking for my money back, I definitely feel less attached to my character because of the bland-if-real-looking faces I get to pick from, and the low level of customization/individuality.</p><p></p><p>Now if you'll excuse me, I have to go read the patch notes for the new BG3 patch so I can go play it once it finishes downloading! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8859527, member: 18"] No. Absolutely not. You presumably haven't [I]played[/I] Cyberpunk 2077. The cut-scenes are [B]IN FIRST PERSON[/B]. There's one early on which features a mirror but that's still not third-person, that's just a mirror like I said! It's possible one or more of the endings features third-person, because I haven't seen all of them (only one in fact), and [I]please no-one spoil them for me[/I]. But certainly nothing before that does. So you need to admit you're [I]straight-up wrong [/I]on this. Or name the specific cutscenes where you think a game with amazing artistic commitment to staying in first person, suddenly deviates from that (pretty sure the only reason they even did it with cars is because the car driving controls by release were so bad it was nearly impossible to drive well in first-person - they since totally reworked that). We can look them up on YouTube mate. This is very easy to prove/disprove, and if you go look, you'll see how wrong you are! As for "dongs clipping through clothes was because sliders", well, that's not a slider lol, and there very few options too (three to be precise). And no, that was because of their incompetent programming generally. It wasn't "because sliders". There's tons of bad clipping in BG3 too! They actually fixed that disappointingly fast for such a truly hilarious error. I'd say loads of games are actually better because you can influence the appearance of the main character significantly and I don't think the gaming industry would dispute that. Let's just be real an admit the artistic choices to do with faces in BG3 are pretty strange. But they're Larian's artistic choices. They're not so bad I'd be asking for my money back, I definitely feel less attached to my character because of the bland-if-real-looking faces I get to pick from, and the low level of customization/individuality. Now if you'll excuse me, I have to go read the patch notes for the new BG3 patch so I can go play it once it finishes downloading! :p [/QUOTE]
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