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<blockquote data-quote="Ruin Explorer" data-source="post: 8862748" data-attributes="member: 18"><p>I mean, under the hood it's still turn-based, so I guess I don't really see that as a big deviation myself.</p><p></p><p>Honestly not being difficult when I say you absolutely did in some games. I've never seen a full TPK with one myself but with a mean DM I used to know in my teens, I saw two party members eat a lighting bolt that bounced back to them. There was quite a kerfuffle about whether the DM was doing the angles right - but he was VERY good at maths so it was eventually accepted. No-one died, they just lost a lot of HP, and with better damage rolls on the LB or if it had been the less sturdy PCs they might have died. I then had to heal it all up on my Speciality Priest of course (Oghma I think that time).</p><p></p><p>Yeah I remember they changed weapon proficiencies a bit. Material components being not used and weapon speed etc. being used for me is a wash in terms of "deviation".</p><p></p><p>So I guess it's all perspective. I think they were slightly closer to 2E than BG3 is shaping up to be to 5E, for better or worse.</p><p></p><p>I am aware, but I loathed BG1. I still have a hilariously negative review of it up on the internet somewhere. Basically I thought it was tripe next to Fallout 2, which came out slightly before it (I went straight from one to the other). BG2 was kind of amazing though.</p><p></p><p>I haven't seen a single complaint about that on the subreddit or Discord so far. What I have seen is people who get attacked by the goblins without making peace with them get oathbroken if they personally kill certain goblins (who aggro on the party, note). There's no indication which those goblins are, and if another party member does it, it doesn't count.</p><p></p><p>There's no question that's bad flagging.</p><p></p><p>I suspect people who "have had no problems" have either been avoiding all the fights or just lucking out and not getting the killing blows on the ones with issues (which includes the torturer goblin). At best what we're seeing is inconsistency and without any logging or indication of what exactly causes the oathbreaker flag to appear it's all guesswork to some extent (esp. as some people are also lying in both directions).</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8862748, member: 18"] I mean, under the hood it's still turn-based, so I guess I don't really see that as a big deviation myself. Honestly not being difficult when I say you absolutely did in some games. I've never seen a full TPK with one myself but with a mean DM I used to know in my teens, I saw two party members eat a lighting bolt that bounced back to them. There was quite a kerfuffle about whether the DM was doing the angles right - but he was VERY good at maths so it was eventually accepted. No-one died, they just lost a lot of HP, and with better damage rolls on the LB or if it had been the less sturdy PCs they might have died. I then had to heal it all up on my Speciality Priest of course (Oghma I think that time). Yeah I remember they changed weapon proficiencies a bit. Material components being not used and weapon speed etc. being used for me is a wash in terms of "deviation". So I guess it's all perspective. I think they were slightly closer to 2E than BG3 is shaping up to be to 5E, for better or worse. I am aware, but I loathed BG1. I still have a hilariously negative review of it up on the internet somewhere. Basically I thought it was tripe next to Fallout 2, which came out slightly before it (I went straight from one to the other). BG2 was kind of amazing though. I haven't seen a single complaint about that on the subreddit or Discord so far. What I have seen is people who get attacked by the goblins without making peace with them get oathbroken if they personally kill certain goblins (who aggro on the party, note). There's no indication which those goblins are, and if another party member does it, it doesn't count. There's no question that's bad flagging. I suspect people who "have had no problems" have either been avoiding all the fights or just lucking out and not getting the killing blows on the ones with issues (which includes the torturer goblin). At best what we're seeing is inconsistency and without any logging or indication of what exactly causes the oathbreaker flag to appear it's all guesswork to some extent (esp. as some people are also lying in both directions). [/QUOTE]
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