lord_banus
First Post
Forgotten Realms: Modern
The Pall of Ao
Date: 2004 DR
* A few hundred years ago, all magic failed and all magical creatures either disappeared or lost their magical natures.
* All contact with the Gods was also lost leaving many religions powerless and shaken.
* The only warning was a single message “The Pall of Ao has fallen”
* Many theories are put forth but the most popular one is that Ao removed magic from the world for some unknown reason.
* A dark age begins as the numerous religions begin fighting each other, blaming them for the Pall. These wars escalate to nations and races. In the aftermath, nations rise and fall but isolationism prevails. Knowledge is horded and trust forgotten.
* During the Dark ages, worship of the main religions drops off and many start to worship Ao in the hope that petitions to him will lift the Pall. Many start to feel that it was their sins that caused the catastrophe.
* An age of reason ends the Dark ages when the tinkering of the gnomes becomes wide spread. Development of new technologies spreads rapidly amongst the various races and a new era of hope without magic begins.
* The new hope brings thoughts of expansion and in time this brings about new global wars and with the new technologies, vast amounts of death and destruction occur. These wars finally end when the United States of the Sword Coast, USSC unleash the power of the atom.
* Magic, being all but forgotten and relegated to Myth starts to creep back along with creatures that are the stuff of nightmares.
* GM: Ao removes magic from the land because he feels that Toril is stagnating and must face hardship to grow.
* GM: A barrier is put up between the Ethereal and the Material and those begins and items of magical nature sucked into the Ethereal.
* GM: After a few hundred years, Ao feels that the experiment failed and that a return of magic is called for but slowly. So he sets the Pall to weakening and over time it will be fully removed.
* GM: Gaming in FR:Modern can be set at many levels, before the return of magic, being instrumental in the returning of the Magic and a few years after the return of magic when everything is back to normal.
What do people think? Is this somethink you would like to run? Any other twists that would be interresting?
The Pall of Ao
Date: 2004 DR
* A few hundred years ago, all magic failed and all magical creatures either disappeared or lost their magical natures.
* All contact with the Gods was also lost leaving many religions powerless and shaken.
* The only warning was a single message “The Pall of Ao has fallen”
* Many theories are put forth but the most popular one is that Ao removed magic from the world for some unknown reason.
* A dark age begins as the numerous religions begin fighting each other, blaming them for the Pall. These wars escalate to nations and races. In the aftermath, nations rise and fall but isolationism prevails. Knowledge is horded and trust forgotten.
* During the Dark ages, worship of the main religions drops off and many start to worship Ao in the hope that petitions to him will lift the Pall. Many start to feel that it was their sins that caused the catastrophe.
* An age of reason ends the Dark ages when the tinkering of the gnomes becomes wide spread. Development of new technologies spreads rapidly amongst the various races and a new era of hope without magic begins.
* The new hope brings thoughts of expansion and in time this brings about new global wars and with the new technologies, vast amounts of death and destruction occur. These wars finally end when the United States of the Sword Coast, USSC unleash the power of the atom.
* Magic, being all but forgotten and relegated to Myth starts to creep back along with creatures that are the stuff of nightmares.
* GM: Ao removes magic from the land because he feels that Toril is stagnating and must face hardship to grow.
* GM: A barrier is put up between the Ethereal and the Material and those begins and items of magical nature sucked into the Ethereal.
* GM: After a few hundred years, Ao feels that the experiment failed and that a return of magic is called for but slowly. So he sets the Pall to weakening and over time it will be fully removed.
* GM: Gaming in FR:Modern can be set at many levels, before the return of magic, being instrumental in the returning of the Magic and a few years after the return of magic when everything is back to normal.
What do people think? Is this somethink you would like to run? Any other twists that would be interresting?