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<blockquote data-quote="Mokona" data-source="post: 2288498" data-attributes="member: 24891"><p>I've found that few options exist for non-human games (other than the few +0 level adjustment races) because +1 or greater level adjustments are so damaging to character playability.</p><p></p><p>Here is any idea I'd like to try and perhaps others here can comment on if they think it would work.</p><p></p><p>Use the Gestalt character rules (pg. 72) from Unearthed Arcana with the Monster Class rules from Savage Species (pg. 152), Libris Mortis (pg. 33), Champions of Ruin (pg. 10), etc.</p><p></p><p>Since a gestalt character gets two class levels at each character level one class is the monster class and the other is whatever class the player wants to play (primarily). This way you can have viable Centaur Wizards and other flavorful options. The reason I like this idea is it keeps every character with the same number of hit dice (which I think is important for gameplay). In my non-human game I'm considering requiring all PCs be from monster classes with at least 4 or 5 levels.</p></blockquote><p></p>
[QUOTE="Mokona, post: 2288498, member: 24891"] I've found that few options exist for non-human games (other than the few +0 level adjustment races) because +1 or greater level adjustments are so damaging to character playability. Here is any idea I'd like to try and perhaps others here can comment on if they think it would work. Use the Gestalt character rules (pg. 72) from Unearthed Arcana with the Monster Class rules from Savage Species (pg. 152), Libris Mortis (pg. 33), Champions of Ruin (pg. 10), etc. Since a gestalt character gets two class levels at each character level one class is the monster class and the other is whatever class the player wants to play (primarily). This way you can have viable Centaur Wizards and other flavorful options. The reason I like this idea is it keeps every character with the same number of hit dice (which I think is important for gameplay). In my non-human game I'm considering requiring all PCs be from monster classes with at least 4 or 5 levels. [/QUOTE]
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