Frozen_Heart
Hero
Eragon? Knights Radiant (Stormlight)? Eldar Warlocks (Warhammer)? Toa (Bionicle)?okay, we got two edgy ones we got anything more good guy?
Eragon? Knights Radiant (Stormlight)? Eldar Warlocks (Warhammer)? Toa (Bionicle)?okay, we got two edgy ones we got anything more good guy?
Whatever works, there seem to be plenty of ways in 5e to make one and that sounds like it'd make for a classic "fire burn and cauldron bubble" kind of witch.Weirdly I think that the current best fit for a witch might be a hexblood artificer alchemist. Especially if you pick the homunculus servant infusion and flavour it as a reanimated crow or something.
I posted a magically empowrered super soldier idea in the first post.Perhaps. Depends on what exactly we mean by "totally changes the magic." I think some warlock subclasses feel kinda off. I guess I might be fine with "changes the magic quite a bit?" I probably wouldn't make the death knight the base class. If we would start with something more witcher-like as the base base class I.E. "a person changed by some magic ritual to become an arcane super warrior" then we could still have subclasses with quite different flavours. For example, if the ritual is more necromantic flavoured, we can end up with something akin to a death knight. And I guess there could be all sorts of wholesome boring rituals for those who don't like silly edgy stuff.
It wouldn't be copy and paste as the these classes would not be focused on casting and buff spells alone. Especially if you are not even going for a caster but an enhanced warrior.Might be best to avoid the subclasses simply being spell schools. Just copy and pasting the wizard subclasses isn't ideal.
This is one I'm going to strongly disagree on. That's basically saying the learned scholar who's studied extensively to learn magic and has extensive research and book smarts is the same as firebrand seventh daughter of a seventh son who doesn't so much control magic as she vaguely points it in the right direction and hops on for the ride. They're completely different archetypes and there's easy justification in saying they should be so different as to be unrecognisable from one another. Trying to merge them together would either destroy one of those archetypes, or weaken them both in the process by watering down what makes them stand out.Correct, get rid of the Sorcerer and the Warlock.
(If you must have them make the Sorcerer a Wizard sub-class and the Warlock a Cleric sub-class.)
The most hilarious concept I heard on just how many witch classes are out there was that someone did a one-shot where everyone played a different Witch classI feel like witch would have the same problem ranger already does: it has neither clear flavor nor mechanics, or even a 'thing' that all witches do.
I can't recall: are there any classes whose subclasses use the classification of "Order"? (e.g., Paladins=Oaths, Bards=Colleges, Druids=Circles, etc.) Because then the [Gish Class] be conceptualized around each subclass being a distinct Order.Might be best to avoid the subclasses simply being spell schools. Just copy and pasting the wizard subclasses isn't ideal.
Every class is at least partially defined by what they aren't. Druids are like Clerics without holy spells, being replaced with nature spells, that can't wear metal armor/shields, and can turn into animals. A Warrior Mage class would be like Paladins without holy spells, instead with arcane magic (wizard-style magic), protection features instead of healing, and capable of using their main weapon as a spellcasting focus. That's the same level of differentiation between a Paladin and Warrior Mage and the Cleric and Druid.What I see is mechanically very similar to paladins and fluff wise effectively an eldritch knight. Also a lot about what they are not (no oaths, no wilderness, no books) and very little about what they are.
I didn't list that as the only identifier of them. Arcane is a part of their identity, just like it is for the Wizards, but it's not the only one.I'd also like to point out that in 5e arcane/divine divide exist in one fluff box about Forgotten Realms, so I don't think 'arcane paladin' is enough, just like 'divine bard' wouldn't.
If it were up to me, there would be no Eldritch Knight in the next edition/update of D&D, at least not as a Fighter subclass. Probably no Bladesinger or Arcane Trickster, either. Yes, there is overlap there, and it would make things confusing.Now if in a reboot eldritch knight subclass wouldn't exist, then at least that overlap would be avoided, and perhaps eldritch knight could be its own class. But it still seems super thin to me.
I think the main reason why they haven't added such a class is because they're generally hesitant to add new classes in the first place and they need a good reason to add it. The only new class since the PHB came out 5 years after 5e had started, and that's only because having an Artificer is core to the idea of Eberron. They tried to have it as just a subclass of the Wizard at first, but when that didn't work out, they eventually took a few shots at making it its own class, and eventually succeeded.I just don't find this compelling.Mind you, this is very much a preference thing. If enough people finds it compelling, then it could be a class. But then again, I'm not only one here asking these questions nor has WotC added such a class even though they've had plenty of time, so I don't think I'm alone in this.
I personally like classes that can tell a lot of different stories and themes in them. The Rogue has everything from a swashbuckling pirate, to a stealthy assassin, to a burglar, to master tricksters that use illusions and enchantments to scam others, and even to a murderer that steals the souls of his victims and uses them to become incorporeal. Barbarians have shamanistic-Totem Warriors, Nordish Berserkers, warriors that draw power from the spirits of their ancestors, lycanthropic beastmen, and spiky-armored juggernauts. Rangers have people that wander the Feywild, underground ambushers that become one with the shadows, protectors of this plane of existence, and monster hunters. Warlocks have people that have sold their soul to the Devil, insane cultists to Elder Gods beyond the stars, heralds of watery beings from oceanic abysses, people that serve Genies and become like them, and edgy warriors that are bonded to cursed swords from the Shadowfell. I could go on.Personally I would like the class to be defined less by what it is not and by it's relationship with other classes. I want it be something else than just a wizard/fighter multiclass with smoother mechanics. I don't think 'combines fighting with magic' alone is enough, it needs to come with metaphysics and a narrative. I find things like Death Knights and Witchers compelling. They're their own things, not just hybrids of other things and come with an interesting story.
Only Blood Hunter, and that's not an official class.I can't recall: are there any classes whose subclasses use the classification of "Order"? (e.g., Paladins=Oaths, Bards=Colleges, Druids=Circles, etc.) Because then the [Gish Class] be conceptualized around each subclass being a distinct Order.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.