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New Core Classes: Love them or Leave them?
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<blockquote data-quote="DonTadow" data-source="post: 2206691" data-attributes="member: 22622"><p>The only class i have said outright no to for my campaign is the classes from ghostwalk. Other than that I try to work with it in my campaign world. There was a pretty cool article in last month's dungeon magazine in which the editor was about to begin a new campaign, and one of the writers said he was playing a ninja, to which he didn't allow at first, but after thought he decided to go with it and try to see if he could come up with a decent reason for the background. I've took a similar approach, I want to make sure that I make my world for the player and I always want to be flexible. I use the eom spell system, and I really didnt want to use the spellthief because it would complicate the system, but i had to step back and look and say hey this guy really wants to play this lets see what i can do. I don't know, i think any WOTC produced base class can fit into any setting given a bit of story. World's are always a huge place. </p><p></p><p>PrC are a different story. I still try to be as flexible but in some places the alienist makes no sense and not even good writing can save it.l</p><p></p><p>Now races, I've probably said no to two dozen race choices my pcs have given me for background characters.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 2206691, member: 22622"] The only class i have said outright no to for my campaign is the classes from ghostwalk. Other than that I try to work with it in my campaign world. There was a pretty cool article in last month's dungeon magazine in which the editor was about to begin a new campaign, and one of the writers said he was playing a ninja, to which he didn't allow at first, but after thought he decided to go with it and try to see if he could come up with a decent reason for the background. I've took a similar approach, I want to make sure that I make my world for the player and I always want to be flexible. I use the eom spell system, and I really didnt want to use the spellthief because it would complicate the system, but i had to step back and look and say hey this guy really wants to play this lets see what i can do. I don't know, i think any WOTC produced base class can fit into any setting given a bit of story. World's are always a huge place. PrC are a different story. I still try to be as flexible but in some places the alienist makes no sense and not even good writing can save it.l Now races, I've probably said no to two dozen race choices my pcs have given me for background characters. [/QUOTE]
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