Wisdom Penalty
First Post
I hadn't seen this before. It seems to certainly support those who feel that D&D is getting too "video-gamey" or that the level of character power creep has gone too far.
The below article speaks to the new edition of D&D at gamespot.com. I bolded particularly relevant phrases. A snippet:
"...Wizards of the Coast finally unveiled [parts] of the new rules for Dungeons & Dragons. The first major revamp of the classic D&D rules in [nearly] a decade, the new Edition streamlines the tabletop role-playing game, as it creates more options for players while lessening previous restrictions. The new rules are also more suitable for computer adaptations...[and will] make the game easier to learn and understand for new players, who Wizards hopes to attract with the new Edition rules.
There are also a lot of options for customization now...Among other things, these options should let computer adaptations of the new D&D offer players a satisfying variety of ways to customize their characters, as players have since become accustomed to games like Diablo II that allow for custom-tailored character classes...
Even the level advancement itself is more straightforward than before, and the rewards for advancement are more plentiful and tangible. All these changes should make Dungeons & Dragons more attractive for players when it gets ported to computer games...But be forewarned: Although your characters are now more powerful, so are the monsters."
More specific reference:
http://www.gamespot.com/pc/rpg/baldursgate2shadowsofamn/news.html?sid=2614330
The really cool thing is that this article was for 3rd Edition, back in 2000. Not 4E.
The more things change...
W.P.
The below article speaks to the new edition of D&D at gamespot.com. I bolded particularly relevant phrases. A snippet:
"...Wizards of the Coast finally unveiled [parts] of the new rules for Dungeons & Dragons. The first major revamp of the classic D&D rules in [nearly] a decade, the new Edition streamlines the tabletop role-playing game, as it creates more options for players while lessening previous restrictions. The new rules are also more suitable for computer adaptations...[and will] make the game easier to learn and understand for new players, who Wizards hopes to attract with the new Edition rules.
There are also a lot of options for customization now...Among other things, these options should let computer adaptations of the new D&D offer players a satisfying variety of ways to customize their characters, as players have since become accustomed to games like Diablo II that allow for custom-tailored character classes...
Even the level advancement itself is more straightforward than before, and the rewards for advancement are more plentiful and tangible. All these changes should make Dungeons & Dragons more attractive for players when it gets ported to computer games...But be forewarned: Although your characters are now more powerful, so are the monsters."
More specific reference:
http://www.gamespot.com/pc/rpg/baldursgate2shadowsofamn/news.html?sid=2614330
The really cool thing is that this article was for 3rd Edition, back in 2000. Not 4E.
The more things change...
W.P.