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New D&D Movie: July 23rd 2021
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<blockquote data-quote="Kaodi" data-source="post: 7731232" data-attributes="member: 1231"><p>I thought Jackson's King Kong was paced just right. I also never bought into the the drow as elves with skin the colour of black paint. They have always been dark grey to me, and I think dark grey goes far better with white hair and purple raiments than does pure black. </p><p></p><p>In any case, I do kind of think that if you want to do a D&D movie right one of the places you do not skimp under any circumstances is in hiring the best costume designer you can find, period. Costumes are not supposed to be just faux medieval, but they have to have both familiarity and their own style. </p><p></p><p>I have mentioned before in these discussions that I think Forgotten Realms is one of those places where it actually might make sense to go with the old "human from Earth crosses over into a fantasy setting" trope since <em>that is literally what the "forgotten" in "Forgotten Realms" stands for</em>. Ahem.</p><p></p><p>Have a protagonist who is a journalist in our world and crosses over. One of the first plot points is that her camera (or cell phone) breaks so that it is immediately apparent that if she finds her way back there will be no photo or video evidence of her claims. This gives the plot an allegorical basis on which you can then build out what is <em>fantastic</em>, <em>mysterious</em>, and <em>sinister</em> about the world. Probably do not borrow too much style or tone from Blade Runner 2049, but keep that movie in mind as well as Guardians of the Galaxy and Thor: Ragnarok. Because you will never, <em>ever</em>, get a magical world right if you think only in terms of "What is the plot line I want to film?" and not "What is the cinematic experience I want to deliver?" </p><p></p><p>I am going to be real interested to see what happens with Jumanji, because regardless if that movie is good or bad I think it will offer at least a lesson or two for a future D&D film. I mean, Christ, in the trailer they literally talk about each character like they have a character class. Which would be really bad to do explicitly in a D&D movie but it does mean you can look at those characters and pretend they are playing d20 Modern or something.</p></blockquote><p></p>
[QUOTE="Kaodi, post: 7731232, member: 1231"] I thought Jackson's King Kong was paced just right. I also never bought into the the drow as elves with skin the colour of black paint. They have always been dark grey to me, and I think dark grey goes far better with white hair and purple raiments than does pure black. In any case, I do kind of think that if you want to do a D&D movie right one of the places you do not skimp under any circumstances is in hiring the best costume designer you can find, period. Costumes are not supposed to be just faux medieval, but they have to have both familiarity and their own style. I have mentioned before in these discussions that I think Forgotten Realms is one of those places where it actually might make sense to go with the old "human from Earth crosses over into a fantasy setting" trope since [i]that is literally what the "forgotten" in "Forgotten Realms" stands for[/i]. Ahem. Have a protagonist who is a journalist in our world and crosses over. One of the first plot points is that her camera (or cell phone) breaks so that it is immediately apparent that if she finds her way back there will be no photo or video evidence of her claims. This gives the plot an allegorical basis on which you can then build out what is [I]fantastic[/I], [I]mysterious[/I], and [I]sinister[/I] about the world. Probably do not borrow too much style or tone from Blade Runner 2049, but keep that movie in mind as well as Guardians of the Galaxy and Thor: Ragnarok. Because you will never, [I]ever[/I], get a magical world right if you think only in terms of "What is the plot line I want to film?" and not "What is the cinematic experience I want to deliver?" I am going to be real interested to see what happens with Jumanji, because regardless if that movie is good or bad I think it will offer at least a lesson or two for a future D&D film. I mean, Christ, in the trailer they literally talk about each character like they have a character class. Which would be really bad to do explicitly in a D&D movie but it does mean you can look at those characters and pretend they are playing d20 Modern or something. [/QUOTE]
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