Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
New D&D Next Playtest package is up (19/9/2013) [merged threads]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Majoru Oakheart" data-source="post: 6185932" data-attributes="member: 5143"><p>Mainly because they let people pick and choose the best abilities each level they went up. This allowed a large amount of min-maxing.</p><p></p><p>This hit me in the face when a player at a convention pointed out to me his logic how going up one level of Sorcerer when the rest of your levels were Fighter was the best idea. He pointed out 2 or 3 first level spells that gave enough benefits to entirely outweigh all the benefits you got for most levels of fighter. His argument was that a 19 Fighter/1 Sorcerer was almost ALWAYS better than a 20 Fighter. And he was right. A bunch of other people pointed out that a 1 Barbarian/1 Sorcerer/18 Fighter was almost always better still. There was certainly an argument to make that a 1 Cleric/1 Barbarian/1 Sorcerer/17 Fighter was even better...though you might be losing too much BAB at that point.</p><p></p><p>That's just the simplest form of the min-maxing that occurs. Add in PrC, Racial levels, and feats and it got much, much worse.</p><p></p><p>D&D was always created as a class based game. It isn't a point based game. I like the class based nature of it. I know a lot of other people do as well. When completely free multiclassing exists, it removes all benefit of having a class based system.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6185932, member: 5143"] Mainly because they let people pick and choose the best abilities each level they went up. This allowed a large amount of min-maxing. This hit me in the face when a player at a convention pointed out to me his logic how going up one level of Sorcerer when the rest of your levels were Fighter was the best idea. He pointed out 2 or 3 first level spells that gave enough benefits to entirely outweigh all the benefits you got for most levels of fighter. His argument was that a 19 Fighter/1 Sorcerer was almost ALWAYS better than a 20 Fighter. And he was right. A bunch of other people pointed out that a 1 Barbarian/1 Sorcerer/18 Fighter was almost always better still. There was certainly an argument to make that a 1 Cleric/1 Barbarian/1 Sorcerer/17 Fighter was even better...though you might be losing too much BAB at that point. That's just the simplest form of the min-maxing that occurs. Add in PrC, Racial levels, and feats and it got much, much worse. D&D was always created as a class based game. It isn't a point based game. I like the class based nature of it. I know a lot of other people do as well. When completely free multiclassing exists, it removes all benefit of having a class based system. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New D&D Next Playtest package is up (19/9/2013) [merged threads]
Top