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New D&D Next Playtest package is up (19/9/2013) [merged threads]
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<blockquote data-quote="Zaruthustran" data-source="post: 6186855" data-attributes="member: 1457"><p>I was limiting my comment to "to hit" alone. A wizard, bard, fighter all fight with the exact same skill. That's what the rules say. Well, with the exception of ranged weapons: the fighter has an option to choose a class feature that makes him hit 5% more often than a wizard.</p><p></p><p>Sure, add 4 levels and the fighter gets an extra attack. Now he has two chances to hit exactly as often (or 5% more often) as the wizard. </p><p></p><p>I have a problem with that.</p><p></p><p>My desire is for the fighter to be the best at hitting things. Better than the ranger, better than the paladin or cleric. And certainly better than the wizard. Right now, that's simply not the case.</p></blockquote><p></p>
[QUOTE="Zaruthustran, post: 6186855, member: 1457"] I was limiting my comment to "to hit" alone. A wizard, bard, fighter all fight with the exact same skill. That's what the rules say. Well, with the exception of ranged weapons: the fighter has an option to choose a class feature that makes him hit 5% more often than a wizard. Sure, add 4 levels and the fighter gets an extra attack. Now he has two chances to hit exactly as often (or 5% more often) as the wizard. I have a problem with that. My desire is for the fighter to be the best at hitting things. Better than the ranger, better than the paladin or cleric. And certainly better than the wizard. Right now, that's simply not the case. [/QUOTE]
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New D&D Next Playtest package is up (19/9/2013) [merged threads]
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