Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
New D&D Survey: What Do you Want From Older Editions?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 7674801" data-attributes="member: 22779"><p>Going back to the practical aspects of adding a new Warlord class, there's a few big stumbling blocks.</p><p></p><p>1. Warlord healing isn't really needed in the form that it was in. In 4e, because combat was generally so long, the group needed mechanisms to "unlock" healing surges during combat. So, all the leader classes got lots of powers that let you heal in combat. But 5e doesn't work that way. Combats are generally only 3-4 rounds at most and you aren't really healing in combat all that much. The fighters can self heal anyway, so, it's not like they need a second character stroking their HP every round to keep them on their feet.</p><p></p><p>2. Tactical positioning in 5e is less important. In 4e when every single class had burst and blast effects, it really mattered where characters were on the battle map. Additionally, since 4e combats tended to focus on larger scale encounters with a dozen or more PC's and NPC's on the board at once, it was very important to know where everything was. So, the Warlord got lots of battle map friendly powers to change the positioning on the map. 5e, where you have far fewer opportunity attacks, far, far fewer area attacks and, again, much shorter combats, means that tactical positioning in combat is far less important.</p><p></p><p>So, I'm not sure what a 5e warlord would actually look like. I understand why they didn't bring it forward. A lot of its raison d'être simply doesn't exist in 5e. </p><p></p><p>What I think I'd like to see is a non-magical Bard of Valor who has some of the 4e style tactical options, but a lot simpler than a 4e warlord.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7674801, member: 22779"] Going back to the practical aspects of adding a new Warlord class, there's a few big stumbling blocks. 1. Warlord healing isn't really needed in the form that it was in. In 4e, because combat was generally so long, the group needed mechanisms to "unlock" healing surges during combat. So, all the leader classes got lots of powers that let you heal in combat. But 5e doesn't work that way. Combats are generally only 3-4 rounds at most and you aren't really healing in combat all that much. The fighters can self heal anyway, so, it's not like they need a second character stroking their HP every round to keep them on their feet. 2. Tactical positioning in 5e is less important. In 4e when every single class had burst and blast effects, it really mattered where characters were on the battle map. Additionally, since 4e combats tended to focus on larger scale encounters with a dozen or more PC's and NPC's on the board at once, it was very important to know where everything was. So, the Warlord got lots of battle map friendly powers to change the positioning on the map. 5e, where you have far fewer opportunity attacks, far, far fewer area attacks and, again, much shorter combats, means that tactical positioning in combat is far less important. So, I'm not sure what a 5e warlord would actually look like. I understand why they didn't bring it forward. A lot of its raison d'être simply doesn't exist in 5e. What I think I'd like to see is a non-magical Bard of Valor who has some of the 4e style tactical options, but a lot simpler than a 4e warlord. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New D&D Survey: What Do you Want From Older Editions?
Top