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New D&D Survey: What Do you Want From Older Editions?
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<blockquote data-quote="spinozajack" data-source="post: 7674973" data-attributes="member: 6794198"><p>3rd edition fighters did not have Ex abilities, as far as I remember. Sometimes players don't want to play a non-magical class. In 4th edition, they did not have that choice, because much of the Martial Power source was basically Ex-like abilities, as you correctly mention. </p><p></p><p>More choice is better than less choice. Some people don't want their fighters to be magical. Why can you not understand that? Your idea of what makes a fun fighter is not more valid than mine. And there are magical fighters in 5th edition, it's called an Eldritch Knight. Most of the classes and subclasses of the game have magic of some sort.</p><p></p><p>All I'm asking is for some honesty. Don't call impossible abilities non-magical. Label them properly.</p></blockquote><p></p>
[QUOTE="spinozajack, post: 7674973, member: 6794198"] 3rd edition fighters did not have Ex abilities, as far as I remember. Sometimes players don't want to play a non-magical class. In 4th edition, they did not have that choice, because much of the Martial Power source was basically Ex-like abilities, as you correctly mention. More choice is better than less choice. Some people don't want their fighters to be magical. Why can you not understand that? Your idea of what makes a fun fighter is not more valid than mine. And there are magical fighters in 5th edition, it's called an Eldritch Knight. Most of the classes and subclasses of the game have magic of some sort. All I'm asking is for some honesty. Don't call impossible abilities non-magical. Label them properly. [/QUOTE]
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New D&D Survey: What Do you Want From Older Editions?
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