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New D&D Survey: What Do you Want From Older Editions?
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<blockquote data-quote="The_Gneech" data-source="post: 7675096" data-attributes="member: 6779"><p>Actually, when I saw the emphasis on "bring back a fallen foe," the Healer feat ability was the first thing that jumped into my head. It could be made into a class feature fairly easily, and could be tied to Inspiration/Superiority (or "Leadership") dice. Something like:</p><p></p><p style="margin-left: 20px"><strong>Stand the Fallen.</strong> On your turn, when you take an action to stabilize a dying creature, that creature regains 1d6 hit points plus a number of hit points equal to your Charisma modifier (minimum 1). You must take a short rest before you are able to use this ability again.</p><p></p><p>Or instead of waiting for a short rest, it's a CM ability and expends a Superiority Die, rolling that instead of the d6. If once per short rest isn't enough, maybe it's a number of times equal to your Cha mod, or maybe this is the 1st level version and you get more uses as your level goes up, etc.</p><p></p><p>-The Gneech <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p><p></p><p>PS: I just picked the feature name as a nod to the past, rather than being a direct correlation.</p></blockquote><p></p>
[QUOTE="The_Gneech, post: 7675096, member: 6779"] Actually, when I saw the emphasis on "bring back a fallen foe," the Healer feat ability was the first thing that jumped into my head. It could be made into a class feature fairly easily, and could be tied to Inspiration/Superiority (or "Leadership") dice. Something like: [INDENT][B]Stand the Fallen.[/B] On your turn, when you take an action to stabilize a dying creature, that creature regains 1d6 hit points plus a number of hit points equal to your Charisma modifier (minimum 1). You must take a short rest before you are able to use this ability again.[/INDENT] Or instead of waiting for a short rest, it's a CM ability and expends a Superiority Die, rolling that instead of the d6. If once per short rest isn't enough, maybe it's a number of times equal to your Cha mod, or maybe this is the 1st level version and you get more uses as your level goes up, etc. -The Gneech :cool: PS: I just picked the feature name as a nod to the past, rather than being a direct correlation. [/QUOTE]
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