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New D&D WotC survey! On classes.
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<blockquote data-quote="Aldarc" data-source="post: 8384575" data-attributes="member: 5142"><p>Pretty much. You scribe your tradition cheaper. You get back a lower level spell slot or feature when casting from your tradition. Throw in a few more things. Boom. Done.</p><p></p><p>I did rate the Illusionist well. It doesn't necessarily win the Diviner's power awards but it has been one of the most fun wizard subclasses to see in play, which is also worth lauding. I do think that more Illusionist wizard players tend to lean into their tradition more than others.</p><p></p><p></p><p>I did write that I've encountered a fair number of players who were disappointed with the Necromancer in D&D, though it has more to do with how the D&D Necromancer doesn't really fit with the archetypal fantasy that they want to play when they see "Necromancer": e.g., Diablo 2-3 Necro, Guild Wars 1-2 Necro, ESO Necro, etc. Or that one can't be a master of "life and death" with this Necro because of how Necromancy is partially siloed in the Cleric and partially siloed in the Wizard. And then there's the micro-managing of undead by HD and how long they last, etc.</p><p></p><p>IMHO, rating these classes and subclasses are not just about whether they are good on paper or balanced, but also about my experiences of dealing with players coming to this game and how these character options meet or fail their expectations, which may also involve the class fantasies.</p><p></p><p>Edit: Show of hands. <em><strong>Who had choice words to say about the Pact of the Blade and the Hexblade in this survey?</strong></em></p><p></p><p>I am somewhat worried how WotC plans, if at all, to revise the PHB without somehow invalidating their later splat book options. Like how do you fix the Pact of the Blade without messing up the Hexblade further?</p></blockquote><p></p>
[QUOTE="Aldarc, post: 8384575, member: 5142"] Pretty much. You scribe your tradition cheaper. You get back a lower level spell slot or feature when casting from your tradition. Throw in a few more things. Boom. Done. I did rate the Illusionist well. It doesn't necessarily win the Diviner's power awards but it has been one of the most fun wizard subclasses to see in play, which is also worth lauding. I do think that more Illusionist wizard players tend to lean into their tradition more than others. I did write that I've encountered a fair number of players who were disappointed with the Necromancer in D&D, though it has more to do with how the D&D Necromancer doesn't really fit with the archetypal fantasy that they want to play when they see "Necromancer": e.g., Diablo 2-3 Necro, Guild Wars 1-2 Necro, ESO Necro, etc. Or that one can't be a master of "life and death" with this Necro because of how Necromancy is partially siloed in the Cleric and partially siloed in the Wizard. And then there's the micro-managing of undead by HD and how long they last, etc. IMHO, rating these classes and subclasses are not just about whether they are good on paper or balanced, but also about my experiences of dealing with players coming to this game and how these character options meet or fail their expectations, which may also involve the class fantasies. Edit: Show of hands. [I][B]Who had choice words to say about the Pact of the Blade and the Hexblade in this survey?[/B][/I] I am somewhat worried how WotC plans, if at all, to revise the PHB without somehow invalidating their later splat book options. Like how do you fix the Pact of the Blade without messing up the Hexblade further? [/QUOTE]
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