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<blockquote data-quote="Eubani" data-source="post: 8385905" data-attributes="member: 6689493"><p>If ones argument for a Necromancer being a full caster (or anything really) is "tradition" usually coined in the terms of that's how D&D has always done it, you are on a sinking ship. Past methods do not necessitate future methods and past methods are not always the best methods by virtue of being past methods. The Necromancer has enough theme and design room to make a full class, it has enough player and DM attraction to be worth the effort so I believe a separate and not necessarily a full caster Necromancer being something worth investigating.</p><p></p><p>To expand upon the above I believe "Tradition" all too often is used as argument for things existing as they are, existing at all or not existing. This stagnation can be harmful to the game. Please keep in mind I am not advocating change for change sake but if "Tradition" is the main defence and their are better ways let's feast on Hamburgers with sacred cow.</p></blockquote><p></p>
[QUOTE="Eubani, post: 8385905, member: 6689493"] If ones argument for a Necromancer being a full caster (or anything really) is "tradition" usually coined in the terms of that's how D&D has always done it, you are on a sinking ship. Past methods do not necessitate future methods and past methods are not always the best methods by virtue of being past methods. The Necromancer has enough theme and design room to make a full class, it has enough player and DM attraction to be worth the effort so I believe a separate and not necessarily a full caster Necromancer being something worth investigating. To expand upon the above I believe "Tradition" all too often is used as argument for things existing as they are, existing at all or not existing. This stagnation can be harmful to the game. Please keep in mind I am not advocating change for change sake but if "Tradition" is the main defence and their are better ways let's feast on Hamburgers with sacred cow. [/QUOTE]
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