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<blockquote data-quote="Weiley31" data-source="post: 8386271" data-attributes="member: 7017196"><p>And in regards to the complaints about the Paladin/Warlock/Sorcerer/Bard combos, well its just a nature of the beast that a Charisma casters seems to work together since they all rely upon one main stat. It doesn't help with the fact that a Paladin/Warlock combo is technically a better "Paladin" than a single classed Paladin. In regards to flavor like how a Sorclock can make any kind of sense or a Hexadin/whatever, I think the reflavoring/refluffing nature of 5E has had an effect on that.</p><p></p><p>A Sorclock could be a Sorcerer whose blood was somehow tainted or altered by "their" Patron, for whatever the reason, and now they have to figure out why or what effect this is going to have. In a situation like this, the Sorclock "doesn't have" a Patron per se, its just that "something" has taken an interest in said character and is going from there. The Hexadin/Paladin-Warlock combo is more of a "Witch Knight" and the Patron can be easily fluffed out with the Patron mechanics of the Warlock in that multi-class just handling the crunch. Heck, I think a Swordmage thread outside of this one even had the idea of making the Hexblade Warlock as a refluffed version basically.</p><p></p><p>The Cleric being refluffed as a "More Spell Caster" version of the Paladin makes sense in that regards and is something I've never considered, despite be being a big fluffer in regards to 5E and its aspects.</p><p></p><p>Also I don't know how anybody can't see Singing/Song Magic being able to change the world/cause magical effects. If singing is Mathematics, then Singing <em>CAN</em> do that as Reality Hacking <em>IS</em> Mathematics. In Destiny 2, you literally kill an Alien god with the use of a Spear that is composed entirely out of Math basically...........although said Alien god comes back to life as a Sniper Rifle later on after said boss fight.</p></blockquote><p></p>
[QUOTE="Weiley31, post: 8386271, member: 7017196"] And in regards to the complaints about the Paladin/Warlock/Sorcerer/Bard combos, well its just a nature of the beast that a Charisma casters seems to work together since they all rely upon one main stat. It doesn't help with the fact that a Paladin/Warlock combo is technically a better "Paladin" than a single classed Paladin. In regards to flavor like how a Sorclock can make any kind of sense or a Hexadin/whatever, I think the reflavoring/refluffing nature of 5E has had an effect on that. A Sorclock could be a Sorcerer whose blood was somehow tainted or altered by "their" Patron, for whatever the reason, and now they have to figure out why or what effect this is going to have. In a situation like this, the Sorclock "doesn't have" a Patron per se, its just that "something" has taken an interest in said character and is going from there. The Hexadin/Paladin-Warlock combo is more of a "Witch Knight" and the Patron can be easily fluffed out with the Patron mechanics of the Warlock in that multi-class just handling the crunch. Heck, I think a Swordmage thread outside of this one even had the idea of making the Hexblade Warlock as a refluffed version basically. The Cleric being refluffed as a "More Spell Caster" version of the Paladin makes sense in that regards and is something I've never considered, despite be being a big fluffer in regards to 5E and its aspects. Also I don't know how anybody can't see Singing/Song Magic being able to change the world/cause magical effects. If singing is Mathematics, then Singing [I]CAN[/I] do that as Reality Hacking [I]IS[/I] Mathematics. In Destiny 2, you literally kill an Alien god with the use of a Spear that is composed entirely out of Math basically...........although said Alien god comes back to life as a Sniper Rifle later on after said boss fight. [/QUOTE]
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