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New Dark*Matter: d20 or Alternity?
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<blockquote data-quote="Trevalon Moonleirion" data-source="post: 3588834" data-attributes="member: 492"><p>I've been itching to run a Dark*Matter game for years, and might actually have a chance to this summer. I'm confused as to what to do, however, especiallly after the recent thread on Alternity and OOP games, and reading through my original copy of Dark*Matter (Alternity rules).</p><p></p><p>I suppose it's really up to my players, and what they're willing to play and learn, but what arguments are there for both using old Alternity rules (I've got the rulebooks) or using the new rules (I'd have to convert D*M or plunk down money on the d20 version, which seems silly when most of the fluff is probably exactly the same)?</p><p></p><p>I like the idea of differing degrees of success, something I'm not really sure if d20 modern supports that well (doesn't really work in D&D), but I'm not super familiar with all of the Alternity rules, and I know my players might be apprehensive about a new game system (the selling point of d20 modern is basically "D&D, but with guns, so less to learn"), but honestly d20 modern is new to them too, even if it is 'familiar.'</p><p></p><p>If I go the d20 route, is there a decent way to convert Alternity stats to d20 Modern stats?</p><p></p><p>So what should I do, folks?</p><p></p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="Trevalon Moonleirion, post: 3588834, member: 492"] I've been itching to run a Dark*Matter game for years, and might actually have a chance to this summer. I'm confused as to what to do, however, especiallly after the recent thread on Alternity and OOP games, and reading through my original copy of Dark*Matter (Alternity rules). I suppose it's really up to my players, and what they're willing to play and learn, but what arguments are there for both using old Alternity rules (I've got the rulebooks) or using the new rules (I'd have to convert D*M or plunk down money on the d20 version, which seems silly when most of the fluff is probably exactly the same)? I like the idea of differing degrees of success, something I'm not really sure if d20 modern supports that well (doesn't really work in D&D), but I'm not super familiar with all of the Alternity rules, and I know my players might be apprehensive about a new game system (the selling point of d20 modern is basically "D&D, but with guns, so less to learn"), but honestly d20 modern is new to them too, even if it is 'familiar.' If I go the d20 route, is there a decent way to convert Alternity stats to d20 Modern stats? So what should I do, folks? Thanks! [/QUOTE]
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New Dark*Matter: d20 or Alternity?
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