Lonely Tylenol
First Post
It just seems to be putting a name to something that was always there. If you look at the fighter bonus feats, you could probably slap a [Martial] tag on all of them, and then have a spell or effect that kicks in when you use a [Martial] feat, or which only affects characters with [Martial] feats, etc. We can't do that in 3.x, because the tag isn't there.outsider said:They are most likely giving it a "cheesy" term for a good reason. Different game effects probably with interact with powers of different sources in different ways. I suspect it'll act mostly like a descriptor. It might look something like this:
Flawless Execution
Buff [Martial]
The next time you make an attack roll or skill check with a [Martial] ability, rather than rolling the die, you are considered to have rolled a 20.
Might not be a great example, but you get the idea. I personally don't see a problem with there being a "martial power source" at all.
I get the feeling that this "multiple power sources" thing is just an exercise in categorization, to make it easier to keep things straight.