GoodKingJayIII
First Post
deleted.
Rechan said:I sure hope they give us this formula for creature creation. As a DM, I like to create monsters, so having a list of 'An AC, HP and special abilities of these designate the monster is this level" would be a real big boon for me.
I like this, but under one caveat.
How do you make sure all those monsters make sense together? Why would all these monsters travel or hole up in groups? For instance, wouldn't you more than likely have a camp of giants, rather than a giant (brute), a harpy (ranged attacker), and a choker (lurker)?
Rechan said:So, before I read this, anyone want to tell me what's wrong with this article and how it will make the game Not D&D/More like a video game/change for change's sake?
delericho said:I'm also not keen on them developing the system for "one monster per PC", any more than I liked them designing for "one big monster". The system should be able to handle many different sorts of challenges. And it's not too hard - insert 'recommended usage' details for the monsters, and you're sorted.
Mouseferatu said:I can't imagine it'll be any harder to run "party vs. one big monster" fights in 4E than it was to run "party vs. a number of smaller critters" fights in 3E. IOW, the "group vs. group" thing is an assumption, not a hard and fast rule.
You're welcome.delericho said:Belittling others' opinions before they've even had a chance to state them is much appreciated. Thanks.
I thought that some monsters of level X will be designed to be used solo against a party of that level, others will be designed for group use. And while of the same level, those two different monsters would be worth different XPs if defeated.Mouseferatu said:I can't imagine it'll be any harder to run "party vs. one big monster" fights in 4E than it was to run "party vs. a number of smaller critters" fights in 3E. IOW, the "group vs. group" thing is an assumption, not a hard and fast rule.
For evidence, you need look no further than the fact that the very first example of 4E combat we got was a party vs. a red dragon.![]()
pemerton said:I thought that some monsters of level X will be designed to be used solo against a party of that level, others will be designed for group use. And while of the same level, those two different monsters would be worth different XPs if defeated.