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<blockquote data-quote="Graf" data-source="post: 4482663" data-attributes="member: 3087"><p>I did suggest it. It seems reasonable to me that Faun could try to set up one of his family members as a bouncer.</p><p></p><p>If we put "tough x" into a room with a bunch of tough guy adventurers somebody's going to start a fight (no?). If we say "that's faun's cousin; if you ever want to be served another beer in this bar you won't give him trouble...."</p><p></p><p>It seems like an elegant solution; he doesn't need to be a 20th level archangel, or squads of bouncers (who are what? 1st~2nd level soldiers?) or anything else. </p><p></p><p></p><p>Personally I like the idea that there's no security in Bacarte; if you fight you never get to set foot there again.</p><p>If someone starts a fight and you don't step in to help. You're "gored" and gonna have trouble getting work. If you enthusiastically pummel the offender, Faun <em>may </em>have a positive word to say about you to potential employers.</p><p></p><p>The idea of all these monsters obeying their Ps and Qs appeals to me. (And maybe desperately hoping that somebody misbehaves so they can work out any alcohol fueled aggressions they might have...)</p><p></p><p></p><p>[d]--[/d]</p><p></p><p></p><p></p><p>From the "false consensus" point in the character creation guide</p><p></p><p> So I agree with you <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Graf, post: 4482663, member: 3087"] I did suggest it. It seems reasonable to me that Faun could try to set up one of his family members as a bouncer. If we put "tough x" into a room with a bunch of tough guy adventurers somebody's going to start a fight (no?). If we say "that's faun's cousin; if you ever want to be served another beer in this bar you won't give him trouble...." It seems like an elegant solution; he doesn't need to be a 20th level archangel, or squads of bouncers (who are what? 1st~2nd level soldiers?) or anything else. Personally I like the idea that there's no security in Bacarte; if you fight you never get to set foot there again. If someone starts a fight and you don't step in to help. You're "gored" and gonna have trouble getting work. If you enthusiastically pummel the offender, Faun [I]may [/I]have a positive word to say about you to potential employers. The idea of all these monsters obeying their Ps and Qs appeals to me. (And maybe desperately hoping that somebody misbehaves so they can work out any alcohol fueled aggressions they might have...) [d]--[/d] From the "false consensus" point in the character creation guide So I agree with you :) [/QUOTE]
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