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<blockquote data-quote="Dunamin" data-source="post: 4560524" data-attributes="member: 57529"><p>Oh boy, I could probably write quite an essay for you on roleplaying githyanki - the best and longest PBP game I've ever played (and am playing) is essentially about exploring githyanki culture, mindset, and history.</p><p></p><p>However, I'll try to be brief and practical minded. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>First, I would keep in mind that the giths of the Laughing Gallows are pretty non-classical - they are more inspired by the pirate giths from Spelljammer and assumed to have little if anything to do with those derived from the traditional Astral empire. Still, if you're playing a character that diverts from the cultural norm, its a good idea to know a bit about what the norm is like.</p><p></p><p>So to get a short summary on how the Planewalker community suggests you play typical githyanki, for instance, follow </p><p><a href="http://www.planewalker.com/files/chapter2_Plain.pdf" target="_blank">this link</a> and turn to page 23.</p><p></p><p>Also, I would highlight this paragraph from the same section:</p><p></p><p></p><p></p><p>I would not recommend basing your roleplaying approach heavily on racial abilities, but instead read what lore you can find - "A Guide to the Astral Plane" is a great source, but there's also some in the various monster manuals.</p><p>Still, I'll try to adress your thoughts on the racial abilities in 4E.</p><p></p><p>1. Githyanki are extraordinarily vigilant and pretty paranoid. You pretty much nailed that.</p><p></p><p>2. Githyanki have immense appreciation of their racial history, I guess the 4E writers figured that extends to history in a broader sense as well. Every single githyanki that has been raised within their tradition has a very detailed knowledge of their history (even if those teachings are very one-sided). All of them know broad strokes such as:</p><ul> <li data-xf-list-type="ul">They were enslaved in the ancient past by the illithids.</li> <li data-xf-list-type="ul">They were used and manipulated as tools both mentally and physically.</li> <li data-xf-list-type="ul">They rebelled and brought down their oppressors under the leadership of Gith.</li> <li data-xf-list-type="ul">A group of their brethren disagreed philosophically and split off to become the githzerais (in the eyes of githyanki a fundamental betrayal that directly has lead to the mind flayers surviving).</li> <li data-xf-list-type="ul">Gith "sacrificed" herself to forge the dragon pact (specifics are unknown, but conspiracy theories also suggest she was betrayed by Vlaakith).</li> </ul><p>etc...</p><p></p><p>3. This seems very explicitly an evolutionary thing. They could likely not have succeeded in their rebellion if they had not over time grown resistant to the mental domination of their illithid masters.</p></blockquote><p></p>
[QUOTE="Dunamin, post: 4560524, member: 57529"] Oh boy, I could probably write quite an essay for you on roleplaying githyanki - the best and longest PBP game I've ever played (and am playing) is essentially about exploring githyanki culture, mindset, and history. However, I'll try to be brief and practical minded. ;) First, I would keep in mind that the giths of the Laughing Gallows are pretty non-classical - they are more inspired by the pirate giths from Spelljammer and assumed to have little if anything to do with those derived from the traditional Astral empire. Still, if you're playing a character that diverts from the cultural norm, its a good idea to know a bit about what the norm is like. So to get a short summary on how the Planewalker community suggests you play typical githyanki, for instance, follow [URL="http://www.planewalker.com/files/chapter2_Plain.pdf"]this link[/URL] and turn to page 23. Also, I would highlight this paragraph from the same section: I would not recommend basing your roleplaying approach heavily on racial abilities, but instead read what lore you can find - "A Guide to the Astral Plane" is a great source, but there's also some in the various monster manuals. Still, I'll try to adress your thoughts on the racial abilities in 4E. 1. Githyanki are extraordinarily vigilant and pretty paranoid. You pretty much nailed that. 2. Githyanki have immense appreciation of their racial history, I guess the 4E writers figured that extends to history in a broader sense as well. Every single githyanki that has been raised within their tradition has a very detailed knowledge of their history (even if those teachings are very one-sided). All of them know broad strokes such as: [LIST] [*]They were enslaved in the ancient past by the illithids. [*]They were used and manipulated as tools both mentally and physically. [*]They rebelled and brought down their oppressors under the leadership of Gith. [*]A group of their brethren disagreed philosophically and split off to become the githzerais (in the eyes of githyanki a fundamental betrayal that directly has lead to the mind flayers surviving). [*]Gith "sacrificed" herself to forge the dragon pact (specifics are unknown, but conspiracy theories also suggest she was betrayed by Vlaakith). [/LIST] etc... 3. This seems very explicitly an evolutionary thing. They could likely not have succeeded in their rebellion if they had not over time grown resistant to the mental domination of their illithid masters. [/QUOTE]
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