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<blockquote data-quote="Don Incognito" data-source="post: 4629062" data-attributes="member: 81448"><p>The game in my head is beginning to shape up. The origional plotline involved a powerful archfey named Armond running the PCs through the gauntlet by forcing them into encounter after encounter for no particular reason. But it turned out to be too problematic to implement, so I scrapped it.</p><p> </p><p>Instead, the current game is turning into something like Gangs of New York meets Japanese horror flick meets Caligula. I'm a huge China Mieville fan, and there's an idea he hooked into in Iron Council that I'm kind of stealing for one of the encounters. Hopefully, it will creep the living bejesus out of all those involved.</p><p> </p><p>As I am currently away on a business trip without access to any of my source books, so the nitty-gritty of the ECL and treasure and specific monster abilities are still rather vague. I'll probably have it all sorted out by Sunday, whereupon I will submit it for approval.</p><p> </p><p>Yay for more games!</p></blockquote><p></p>
[QUOTE="Don Incognito, post: 4629062, member: 81448"] The game in my head is beginning to shape up. The origional plotline involved a powerful archfey named Armond running the PCs through the gauntlet by forcing them into encounter after encounter for no particular reason. But it turned out to be too problematic to implement, so I scrapped it. Instead, the current game is turning into something like Gangs of New York meets Japanese horror flick meets Caligula. I'm a huge China Mieville fan, and there's an idea he hooked into in Iron Council that I'm kind of stealing for one of the encounters. Hopefully, it will creep the living bejesus out of all those involved. As I am currently away on a business trip without access to any of my source books, so the nitty-gritty of the ECL and treasure and specific monster abilities are still rather vague. I'll probably have it all sorted out by Sunday, whereupon I will submit it for approval. Yay for more games! [/QUOTE]
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