Dark Dragon
Explorer
During the last session, my druid (lvl 14) used one of his researched spells. DM and players were surprised about the damage it dealt, but the spell is known by the group for now half a year and was accepted as being balanced. The spell is good against groups of weak to average opponents, before melee combat has begun.
Claws of the Earth
Drd 5
Conjuration (Creation [Earth])
Components: V, S, M
Range: Medium (100 ft + 10 ft / level)
Casting time: 1 action
Duration: 3 rounds (D)
Affected area: One square of 15 ft by 15 ft per caster level
Saving throw: None
Spell resistance: No
The spell causes an extreme fast growth of long stony thorns on a rocky or sandy surface. Each thorn growths to a length of 10 ft and covers an area of 5 x 5 ft. The minimum distance between the thorns is 5 ft. For each caster level one thorn will grow. A thorn makes a single attack to a creature standing on its place with a BAB as if being a fighter of the druid's level. A hit deals 1d8 points of damage plus 2 points per caster level (critical: 18 - 20, x3, only the dice, not the added damage!). The thorns remain where they attacked for three rounds, but they don't attack again. At the end of the spell, they sink back into the ground. The thorns don't make a difference between friend or foe, they simply attack creatures standing on the ground (inivisibilty or darkness will be ignored). It is not possible to harm walls or towers with this spell. A thorn may be broken off by creatures with at least Str 20. The thorns are non-magical, so DR applies normally. Creatures which cover at least three 5 ft. squares may be hit by two (or more, depends on size) thorns.
Material component: Soil or sand and a small thorn made of granite or basalt
Thanx in advance for comments.
Claws of the Earth
Drd 5
Conjuration (Creation [Earth])
Components: V, S, M
Range: Medium (100 ft + 10 ft / level)
Casting time: 1 action
Duration: 3 rounds (D)
Affected area: One square of 15 ft by 15 ft per caster level
Saving throw: None
Spell resistance: No
The spell causes an extreme fast growth of long stony thorns on a rocky or sandy surface. Each thorn growths to a length of 10 ft and covers an area of 5 x 5 ft. The minimum distance between the thorns is 5 ft. For each caster level one thorn will grow. A thorn makes a single attack to a creature standing on its place with a BAB as if being a fighter of the druid's level. A hit deals 1d8 points of damage plus 2 points per caster level (critical: 18 - 20, x3, only the dice, not the added damage!). The thorns remain where they attacked for three rounds, but they don't attack again. At the end of the spell, they sink back into the ground. The thorns don't make a difference between friend or foe, they simply attack creatures standing on the ground (inivisibilty or darkness will be ignored). It is not possible to harm walls or towers with this spell. A thorn may be broken off by creatures with at least Str 20. The thorns are non-magical, so DR applies normally. Creatures which cover at least three 5 ft. squares may be hit by two (or more, depends on size) thorns.
Material component: Soil or sand and a small thorn made of granite or basalt
Thanx in advance for comments.