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6E (+) New Edition Changes for Inclusivity (discuss possibilities)

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According to the Monster Manual, there are intelligent Monstrosities, including Minotaur and Yuan-Ti.

So, Aberrants seem to work better as a Fiend tag, like Devil and Demon.



This can help distinguish between tropes of Unaligned mutants versus Evil mutants.



That said, it is possible to describe both Minotaur and Yuan-Ti as fiendish.
 

I kind of like Aberrants as the new neutral evil, but I think we keep the Far Realms and some of the lore. For example, I like the idea that most of the Aberrations are the evils that consumed their own dimensions and are floating around in the Far Realms, seeking to absorb this dimension and utilize it for their own ends.

Demons and Devils are of this dimension, Aberrations are beyond it.

I also like devils being created because and having a PR campaign that they are the best line of defense against the Demons and the Aberrations. A "Hey, look, we are evil, but we are a better evil than those things, right?" It leans into my favorite parts of Infernal powers being about making a choice, by giving you a good reason to choose them. Literally, "better the devil you know"
 



Umbran

Mod Squad
Staff member
Demons and Devils are of this dimension, Aberrations are beyond it.

Funny use of the term "dimension".

You cannot walk, take a boat, or fly to The Abyss. It is not on the same plane of existence. I am not sure how you can call it the same dimension.
 

Umbran

Mod Squad
Staff member
You're telling me someone opened D&D, saw there were creatures categorized as aberrations, and jumped directly to Lovecraft and white supremacy somehow? That's absurd.

You asked a question. More than one of us has given you basically the same answer. The fact that you do not understand it does not make it absurd.

So long as this conversation is a fight to get past your persistently judgemental incredulity, I am not terribly interested in it.
 


Wishbone

Paladin Radmaster
I kind of like Aberrants as the new neutral evil, but I think we keep the Far Realms and some of the lore. For example, I like the idea that most of the Aberrations are the evils that consumed their own dimensions and are floating around in the Far Realms, seeking to absorb this dimension and utilize it for their own ends.

Demons and Devils are of this dimension, Aberrations are beyond it.

I also like devils being created because and having a PR campaign that they are the best line of defense against the Demons and the Aberrations. A "Hey, look, we are evil, but we are a better evil than those things, right?" It leans into my favorite parts of Infernal powers being about making a choice, by giving you a good reason to choose them. Literally, "better the devil you know"

Haldrik's idea of aberrations taking the flag for NE daemons certainly would give an out of game justification for why ultroloths look like grey aliens and why the yugoloths don't have much in common with one another. Poor yugoloths never can keep up with those devils and demons in the most important front of the Blood War—PR.

So what does this say about the creators of the Call of Cthulhu role playing game or those who play it?

I personally don't have a problem with people playing Call of Cthulhu, but people have every right to be turned off from buying a product with the name of one of Lovecraft's most prominent creations on it. Delta Green has always vaguely interested me for the premise, though I've never played.
 

vincegetorix

Jewel of the North
Haldrik's idea of aberrations taking the flag for NE daemons certainly would give an out of game justification for why ultroloths look like grey aliens and why the yugoloths don't have much in common with one another. Poor yugoloths never can keep up with those devils and demons in the most important front of the Blood War—PR.

That and the whole NE Yugoloth as uncaring evil and nihilistic creatures fit wells with the idea of unfathomable evil: the human mind can kinda understand evil for a goal, with an end game, but evil just for the sake of evilness is pretty hard to grasp. You could add the whole 4e's abominations to them: they were created living-weapons made by both camps of the God vs Primordials. In this new version of the Yugoloth, they could craft abominations as weapon sold across the planes to fuel cosmic wars.
 

Funny use of the term "dimension".

You cannot walk, take a boat, or fly to The Abyss. It is not on the same plane of existence. I am not sure how you can call it the same dimension.


Well, I'm not sure the exact right term to use here. It isn't like Forgotten Realms, Greyhawk, Eberron, Mystara, Darksun ect use the same exact cosmology.

If you want me to say "from outside this crystal sphere of influence but not one of the planes of existence we are typically familair with which may also lay outside of that crystal sphere" I can. But I think my point was understood.

That and the whole NE Yugoloth as uncaring evil and nihilistic creatures fit wells with the idea of unfathomable evil: the human mind can kinda understand evil for a goal, with an end game, but evil just for the sake of evilness is pretty hard to grasp. You could add the whole 4e's abominations to them: they were created living-weapons made by both camps of the God vs Primordials. In this new version of the Yugoloth, they could craft abominations as weapon sold across the planes to fuel cosmic wars.

That is an interesting direction to take them, less armies and more like the Daelkyr of Eberron, crafting horrors.
 

vincegetorix

Jewel of the North
That is an interesting direction to take them, less armies and more like the Daelkyr of Eberron, crafting horrors.

You know what? I'd keep the whole army thing, but make them more like war profiteers and gun runners, selling abominations and the services of the yugoloth armies to both sides. The Dealkyr and other Elder Evils would be nice Yugoloth leaders.
 

That and the whole NE Yugoloth as uncaring evil and nihilistic creatures fit wells with the idea of unfathomable evil: the human mind can kinda understand evil for a goal, with an end game, but evil just for the sake of evilness is pretty hard to grasp. You could add the whole 4e's abominations to them: they were created living-weapons made by both camps of the God vs Primordials. In this new version of the Yugoloth, they could craft abominations as weapon sold across the planes to fuel cosmic wars.

So, Yugoloth as an Aberrant species that is mercenary.

For some reason, it took me time to get used to the idea, but it makes so much sense.

I like it alot.
 

Eltab

Hero
The only NE Daemon with a distinct "personality" that I can think of offhand is Charon (embodiment of death by old age). Having aberrations as NE would fit them - all about themselves and no concern for anybody else - and fill a conceptual void.
 

Since Lovecraft is problematic,

and since insanity is hard work to design sensitively and accurately,

a different approach seems useful.



Personally, I tend to view Aberrants as Neutral Evil, as the missing species between Devil and Demon, seeking to disintegrate reality itself, namely the Material Plane, and doing so by means of evil wishes − and reality warping.

Aberrations are both the consequences of disintegrating reality, and the vehicles of temptation granting wish-like capabilities, at a price.
like Pathfidner daemons?
 

Cadence

Legend
Supporter
That and the whole NE Yugoloth as uncaring evil and nihilistic creatures fit wells with the idea of unfathomable evil: the human mind can kinda understand evil for a goal, with an end game, but evil just for the sake of evilness is pretty hard to grasp.

Are the CN Slaadi and CE Demon motivations that much more fathomable? (Is chaos more likely to lack goals and an endgame?)
 

vincegetorix

Jewel of the North
Are the CN Slaadi and CE Demon motivations that much more fathomable? (Is chaos more likely to lack goals and an endgame?)


Sladdi are a weird bunch, but they have an endgame: breed. On the opposite, it feels that I they were to face extinction they would probably just go ''...meh''.

The endgame of demons is annihilation, you can go to a demon and ask him ''so...why are we doing this again?'' and he'll say ''I do evil so that your universe will be consumed by nothingness''.

Go to an aberrant yugoloth with the same question and he'll go ''I dunno man, because I can? I dont really think of it, I make weapon and go kill stuff because...I really dont know dude''. Maybe they do have a reason and goal, but its beyond our comprehension to do evil for absolutely no-reason, not even for the lol.

I see these things like this:

Beastie Boys: ''no sleep 'till Brooklyn''
Devils: ''no sleep till total domination''
Demons: ''no sleep till total anihilation''
Slaadi: ''no sleep till one more of us, again an again''
Yugoloth: ''no sleep till.....-blank-''.
 

Wishbone

Paladin Radmaster
Sladdi are a weird bunch, but they have an endgame: breed. On the opposite, it feels that I they were to face extinction they would probably just go ''...meh''.

The endgame of demons is annihilation, you can go to a demon and ask him ''so...why are we doing this again?'' and he'll say ''I do evil so that your universe will be consumed by nothingness''.

Go to an aberrant yugoloth with the same question and he'll go ''I dunno man, because I can? I dont really think of it, I make weapon and go kill stuff because...I really dont know dude''. Maybe they do have a reason and goal, but its beyond our comprehension to do evil for absolutely no-reason, not even for the lol.

I see these things like this:

Beastie Boys: ''no sleep 'till Brooklyn''
Devils: ''no sleep till total domination''
Demons: ''no sleep till total annihilation''
Slaadi: ''no sleep till one more of us, again an again''
Yugoloth: ''no sleep till.....-blank-''.

Yugoloths do it for the lulz. What they do with the lulz is a mystery.
 



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