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General Tabletop Discussion
*Pathfinder & Starfinder
New errata for core books, dated 7/2/2008
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<blockquote data-quote="Rith the Wanderer" data-source="post: 4385804" data-attributes="member: 61453"><p>Honestly the real problem I had with it was that there was no sort of penalty for moving into the square. The kruthik takes damage from starting its turn next to it because its that damn hot, but then charges through it and is fine?(this, unlike the previously alluded to flaming hamster wizard, actually did happen in our game)</p><p> </p><p></p><p> </p><p>Yeah its actually not that good of a tactic if you're following the RAW(which if you allow this you probably are) because it doesn't grant any bonuses to defense or grant concealment (though it should, but hey, we're RAWing it hardcore here) and it puts the wizard up where the brutes will beat on it. Its just the fact that you can (or you could slap it on a fighter who could keep all the enemies next the sphere I suppose).</p></blockquote><p></p>
[QUOTE="Rith the Wanderer, post: 4385804, member: 61453"] Honestly the real problem I had with it was that there was no sort of penalty for moving into the square. The kruthik takes damage from starting its turn next to it because its that damn hot, but then charges through it and is fine?(this, unlike the previously alluded to flaming hamster wizard, actually did happen in our game) Yeah its actually not that good of a tactic if you're following the RAW(which if you allow this you probably are) because it doesn't grant any bonuses to defense or grant concealment (though it should, but hey, we're RAWing it hardcore here) and it puts the wizard up where the brutes will beat on it. Its just the fact that you can (or you could slap it on a fighter who could keep all the enemies next the sphere I suppose). [/QUOTE]
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Community
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*Pathfinder & Starfinder
New errata for core books, dated 7/2/2008
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