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*Pathfinder & Starfinder
New Feat Chain: Parry
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<blockquote data-quote="Clint" data-source="post: 222634" data-attributes="member: 2283"><p>Thanks TV!</p><p></p><p>I like your method as well. In my game, I wanted to avoid making Parry a standard action available to all characters. I envisioned these feats as being special combat actions, because are likely to slow combat down considerably if everyone could do it. Plus, hopefully these will make the core of a martial Gladiator prestige class that makes sense to me.</p><p></p><p>I also like the way that you stated the mechanics, TV. You're right, in effect, the attack roll becomes a temporary AC, if the attack roll is greater than the AC. Do you all agree?</p><p></p><p>I also really like the concept of parrying with a shield, as well. (duh! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ) What do you think, make it similar to a 'normal' parry, but give a +4 bonus to the attempt? With the Parry feat and two-weapon fighting, you could really have some good sword-on-shield action going on.</p><p></p><p>SableWyvern, thanks for the comments. I'm going to take a shot at adapting TV's Riposte to fit with the rest of my stuff.</p><p></p><p>Riposte [Fighter] [General]</p><p>You can follow up on the slightest opening left by an opponent whose attacks you parry.</p><p>Prerequisites: Improved Parry, Combat Reflexes</p><p>Benefits: After a successful parry on an opponent's swing, you may make an attack against that opponent, at the Parry's BAB. For example, if a fighter has elected to make a parry with a +7 attack, and is successful in the resulting parry attempt, he may make make a Riposte attack at +7 against his opponent. Note that the parry bonus used in the Parry check does not carry over to the Riposte.</p><p>Special: A Riposte counts as your Attack of Opportunity for the round in which it is used. Remember that you cannot make two AoO's on the same target in the same round, even with Combat Reflexes. If you have already made an Attack of Opportunity against this opponent before this Parry, you cannot attempt a Riposte.</p><p>Special: A character cannot Riposte with a Shield unless they have Improved Shield Bash.</p><p>Special: Riposte and Supreme Parry do not work together.</p><p></p><p>Should Riposte and Supreme Parry work together? It wasn't my intention to create a potential defensive Whirlwind Attack.</p><p></p><p>And one more feat to finish off the two-weapon duelers... or even a clever Weapon and Shield user. I hate the name, it implies blocking with two weapons. Any suggestions?</p><p></p><p>Dual-weapon Riposte [Fighter] [General]</p><p>You are adept at parrying weapons in your off-hand.</p><p>Prerequisites: Riposte, Two-Weapon Fighting</p><p>Benefit: As Riposte, but when using two weapons and successfully executing a Parry, either weapon may be used for the Riposte. This feat may be used with a shield, but no shield AC is granted that round while using it to attack (or Parry).</p><p>For example: A character wielding the classic long sword/dagger combination successfully uses the +3 BAB dagger attack to Parry; the Riposte can come either from the dagger or the long sword.</p><p>Normal: A Riposte must come from the same weapon that executed the Parry.</p><p></p><p>Finally, I'm thinking of adding the requirement that a weapon can't Parry a weapon of more than one size greater than itself. So that Small short sword won't parry a Large Glaive, and a Medium long sword won't parry a Huge Greatclub (from an Ogre, say). A Large Shield counts as a large weapon for purposes of this mechanic, so it could parry a huge Greatclub.</p><p></p><p>Whew!</p></blockquote><p></p>
[QUOTE="Clint, post: 222634, member: 2283"] Thanks TV! I like your method as well. In my game, I wanted to avoid making Parry a standard action available to all characters. I envisioned these feats as being special combat actions, because are likely to slow combat down considerably if everyone could do it. Plus, hopefully these will make the core of a martial Gladiator prestige class that makes sense to me. I also like the way that you stated the mechanics, TV. You're right, in effect, the attack roll becomes a temporary AC, if the attack roll is greater than the AC. Do you all agree? I also really like the concept of parrying with a shield, as well. (duh! :) ) What do you think, make it similar to a 'normal' parry, but give a +4 bonus to the attempt? With the Parry feat and two-weapon fighting, you could really have some good sword-on-shield action going on. SableWyvern, thanks for the comments. I'm going to take a shot at adapting TV's Riposte to fit with the rest of my stuff. Riposte [Fighter] [General] You can follow up on the slightest opening left by an opponent whose attacks you parry. Prerequisites: Improved Parry, Combat Reflexes Benefits: After a successful parry on an opponent's swing, you may make an attack against that opponent, at the Parry's BAB. For example, if a fighter has elected to make a parry with a +7 attack, and is successful in the resulting parry attempt, he may make make a Riposte attack at +7 against his opponent. Note that the parry bonus used in the Parry check does not carry over to the Riposte. Special: A Riposte counts as your Attack of Opportunity for the round in which it is used. Remember that you cannot make two AoO's on the same target in the same round, even with Combat Reflexes. If you have already made an Attack of Opportunity against this opponent before this Parry, you cannot attempt a Riposte. Special: A character cannot Riposte with a Shield unless they have Improved Shield Bash. Special: Riposte and Supreme Parry do not work together. Should Riposte and Supreme Parry work together? It wasn't my intention to create a potential defensive Whirlwind Attack. And one more feat to finish off the two-weapon duelers... or even a clever Weapon and Shield user. I hate the name, it implies blocking with two weapons. Any suggestions? Dual-weapon Riposte [Fighter] [General] You are adept at parrying weapons in your off-hand. Prerequisites: Riposte, Two-Weapon Fighting Benefit: As Riposte, but when using two weapons and successfully executing a Parry, either weapon may be used for the Riposte. This feat may be used with a shield, but no shield AC is granted that round while using it to attack (or Parry). For example: A character wielding the classic long sword/dagger combination successfully uses the +3 BAB dagger attack to Parry; the Riposte can come either from the dagger or the long sword. Normal: A Riposte must come from the same weapon that executed the Parry. Finally, I'm thinking of adding the requirement that a weapon can't Parry a weapon of more than one size greater than itself. So that Small short sword won't parry a Large Glaive, and a Medium long sword won't parry a Huge Greatclub (from an Ogre, say). A Large Shield counts as a large weapon for purposes of this mechanic, so it could parry a huge Greatclub. Whew! [/QUOTE]
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New Feat Chain: Parry
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