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New Feat for Paladin Mount. Thoughts?
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<blockquote data-quote="Dualazi" data-source="post: 6961541" data-attributes="member: 6855537"><p>Not going to go into in-depth analysis, but off the bat, this seems wildly overpowered. You basically have a moon druid's wildshape progression tied to a ranger-pet analogue, and then it receives huge buffs after that. Assuming I'm reading this correctly, it gets an additional hit die every level past third, seemingly without any conditional on what the creature is. So at 20th level, you can have a CR6 creature with +17dX hit dice, a +6 prof bonus, extra resistances, and all saving throw profs. For one feat? No.</p><p></p><p>If your pally wants a reliable mount, roll the effects of the mounted combat into your new one, tone down the scaling, and ax the CR. IIRC Mounted Combat already allows the paladin to become the target of attacks in his mount's place, all it really needs beyond that is a way to not get hosed by AoE and possibly an easy magical revive. </p><p></p><p>I'd also discuss what your player actually wants out of the deal. If he's looking for a combat minion that's a much different can of worms than a mount you ride into battle.</p></blockquote><p></p>
[QUOTE="Dualazi, post: 6961541, member: 6855537"] Not going to go into in-depth analysis, but off the bat, this seems wildly overpowered. You basically have a moon druid's wildshape progression tied to a ranger-pet analogue, and then it receives huge buffs after that. Assuming I'm reading this correctly, it gets an additional hit die every level past third, seemingly without any conditional on what the creature is. So at 20th level, you can have a CR6 creature with +17dX hit dice, a +6 prof bonus, extra resistances, and all saving throw profs. For one feat? No. If your pally wants a reliable mount, roll the effects of the mounted combat into your new one, tone down the scaling, and ax the CR. IIRC Mounted Combat already allows the paladin to become the target of attacks in his mount's place, all it really needs beyond that is a way to not get hosed by AoE and possibly an easy magical revive. I'd also discuss what your player actually wants out of the deal. If he's looking for a combat minion that's a much different can of worms than a mount you ride into battle. [/QUOTE]
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New Feat for Paladin Mount. Thoughts?
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