Ruin Explorer
Legend
Filled it in, thanks. A lot of Feats could do with a bit of tweaking one way or another. 5E has some somewhat confused ideas as to what Feats are for, with 3E-style "enabling" Feats like Charger, which absolutely should not exist under 5E's stated philosophy, a ton of Feats which aren't quite "taxes" but are 80% of the way there, and a bunch of "so weak or niche it's kind of insulting and/or a trap to newer or less system-savvy players".