Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New FR compared with Dragonlance 5th age
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Primal" data-source="post: 4096289" data-attributes="member: 30678"><p>It's a fair comparison in many ways, because 5th Age involved cataclysmic changes and also included an "edition shift" in the sense that a whole new game system was introduced into the setting. And considering how vastly different 4E is from 3E, you could call it a new game, not just a new edition.</p><p></p><p>I have always been a DL fan, and yet I really liked 5th Age. I didn't mind so much about Father Chaos and the Dragon Overlords, although I must admit that all those changes made the setting actually harder for me to run. What I loved most were the innovative SAGA rules, because they truly emphasized and encouraged storytelling and we had really good times with them. Sadly, the rules were also a bit "rough" on the edges are easily exploited in certain ways. Yet it should be noted that many concepts first featured in SAGA have now appeared in various Indie RPGs, so I guess that the "legacy" of the SAGA system still lives on. I don't think that 5th Age did too well, commercially, because as we've seen, DL has returned to its "roots" in 3E.</p><p></p><p>What I've seen of 4E FR so far has been... well, quite uninspiring and lazily thought out. A lot of stuff seems to contradict previously published Realmslore, which is an indication that either the developers didn't come up with any logical reasons for a change or did not do their homework. I mean, 'Dragons of Faerun' introduced the 3E Dragonborn into the Realms, and instead of using the Spellplague to "warp" them, they are just quietly retconned away, just because the developers apparently had *forgotten* about them?!? And instead we get this Tymanther -- the whole kingdom and all -- teleporting into the Realms? And talking of Abeir... it's a nice idea on principle but Bruce Cordell's novel 'Stardeep' and the preview articles contradict the existing lore so badly that it's going to take a *massive* historical retcon to explain that stuff. And then there is the line of thought that most (if not all) "weird" stuff may be explained through the Spellplague, such as how the Planes have been "reshuffled". And yet, all "cool" things (like Netheril and Myth Drannor and the Sword Coast) were completely *protected* from the ravages of the Spellplague, because of ancient Mythals and Mythal-like magics. I mean, a magical force capable of shaking the whole *Cosmology* and tossing *Deities* around couldn't touch High or Epic Magic at all? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" />. Wow, talk about consistency or logic there. </p><p></p><p>All in all it seems to me that 4E FR tries to combine the "best" parts of Eberron (e.g. 'Spellscars', anyone?) and the 'Points of Light' concept and remaining fiercely loyal to the Core Rules (the number of Deities, for example). This "shoehorning" is a completely new direction in design, because in the past the rules have been implemented and augmented to tailor-fit FR -- not the other way around. In any case, I've always thought that D&D is not the best system for FR, at least if we're talking about Ed Greenwood's vision and also how Ed likes to run his games. Both GURPS or something similar to DL SAGA would work far better consider the "flavour" of the setting.</p><p></p><p>As I said in the beginning, I think 5th Age DL and 4E FR are a good comparison, but although I was able to enjoy running 5th Age despite the vast changes in the setting, I doubt I'll be able to do the same with FR.</p></blockquote><p></p>
[QUOTE="Primal, post: 4096289, member: 30678"] It's a fair comparison in many ways, because 5th Age involved cataclysmic changes and also included an "edition shift" in the sense that a whole new game system was introduced into the setting. And considering how vastly different 4E is from 3E, you could call it a new game, not just a new edition. I have always been a DL fan, and yet I really liked 5th Age. I didn't mind so much about Father Chaos and the Dragon Overlords, although I must admit that all those changes made the setting actually harder for me to run. What I loved most were the innovative SAGA rules, because they truly emphasized and encouraged storytelling and we had really good times with them. Sadly, the rules were also a bit "rough" on the edges are easily exploited in certain ways. Yet it should be noted that many concepts first featured in SAGA have now appeared in various Indie RPGs, so I guess that the "legacy" of the SAGA system still lives on. I don't think that 5th Age did too well, commercially, because as we've seen, DL has returned to its "roots" in 3E. What I've seen of 4E FR so far has been... well, quite uninspiring and lazily thought out. A lot of stuff seems to contradict previously published Realmslore, which is an indication that either the developers didn't come up with any logical reasons for a change or did not do their homework. I mean, 'Dragons of Faerun' introduced the 3E Dragonborn into the Realms, and instead of using the Spellplague to "warp" them, they are just quietly retconned away, just because the developers apparently had *forgotten* about them?!? And instead we get this Tymanther -- the whole kingdom and all -- teleporting into the Realms? And talking of Abeir... it's a nice idea on principle but Bruce Cordell's novel 'Stardeep' and the preview articles contradict the existing lore so badly that it's going to take a *massive* historical retcon to explain that stuff. And then there is the line of thought that most (if not all) "weird" stuff may be explained through the Spellplague, such as how the Planes have been "reshuffled". And yet, all "cool" things (like Netheril and Myth Drannor and the Sword Coast) were completely *protected* from the ravages of the Spellplague, because of ancient Mythals and Mythal-like magics. I mean, a magical force capable of shaking the whole *Cosmology* and tossing *Deities* around couldn't touch High or Epic Magic at all? :confused:. Wow, talk about consistency or logic there. All in all it seems to me that 4E FR tries to combine the "best" parts of Eberron (e.g. 'Spellscars', anyone?) and the 'Points of Light' concept and remaining fiercely loyal to the Core Rules (the number of Deities, for example). This "shoehorning" is a completely new direction in design, because in the past the rules have been implemented and augmented to tailor-fit FR -- not the other way around. In any case, I've always thought that D&D is not the best system for FR, at least if we're talking about Ed Greenwood's vision and also how Ed likes to run his games. Both GURPS or something similar to DL SAGA would work far better consider the "flavour" of the setting. As I said in the beginning, I think 5th Age DL and 4E FR are a good comparison, but although I was able to enjoy running 5th Age despite the vast changes in the setting, I doubt I'll be able to do the same with FR. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New FR compared with Dragonlance 5th age
Top