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New Generation Legacy, Issue 1: Back to School
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<blockquote data-quote="Agamon" data-source="post: 4417967" data-attributes="member: 184"><p><strong>Food Court</strong></p><p><span style="color: Red"></span></p><p><span style="color: Red">Init: Yoshi (28)(stag/dis), Nick (18)[1B/1I, 0 HP], Trilly (17), John (16)[1B/1I 0 HP; 30 STR], Baddies (14), Clover (8)(1B/1I, 0 HP), Layla (8)(unc/dying), Jerry (6)[1B/1I, 0 HP)</span></p><p></p><p>At Clover's command, the air around the two attackers in the hall begins to twist into miniature vortexes. They are both lifted into the air, unable to escape!</p><p></p><p><em><span style="color: Red">Grapple checks: 27 v 22, 18 v 15; both attackers pinned</span></em></p><p><em><span style="color: Red"></span></em></p><p><em><span style="color: Red">There's no rule on TK disarm that I can find, but it makes sense, using similar rules as the grapple (since it's Perception and no attack, it'll be a power vs Str opp. roll)</span></em></p><p></p><p>Jerry maneuvers his shadow attempting to envelop the gun of the trapped woman, but she yanks it free of the grasp.</p><p></p><p><span style="color: Red"><em>Checks: 12 v 16; failed disarm</em></span></p><p></p><p>Yoshi almost looks as though he's not going to take John's advice, but falls back behind a knocked over table, grunting in pain as he does.</p><p></p><p>Nick returns to the demolished eating area to find 2 guys looking angrily at John, one carrying a weapon similar to the woman outside, one that looks like he had a similar accident. He makes his way over to John to give him a hand.</p><p></p><p><em><span style="color: Red">Trilly, then John</span></em></p><p></p><p></p><p><strong>Out in the hall</strong></p><p></p><p><span style="color: Red">Init: Raph (15), Bad Guy (14), Emmet (6), Cody (4)[1B/1I]</span></p><p></p><p>With the gunshot, the few remaining people fleeing the scene scatter from the fight. Emmet takes cover behind a bench and fires his emitter at the man with the gun. The invisible beam barely grazes him, as he doesn't do much more than flinch.</p><p></p><p><em><span style="color: Red">Attack hits with 20, Tough save succeeds</span></em></p><p></p><p>Cody can do little more than wince in pain at his gunshot wound. Raph growls as she flies down next to Cody. She throws the attacker a menacing glare, but does as Cody instructs. Her concentration waivers, though, as she notices Cody is bleeding and her light bonds miss the target. "Are you okay?" she asks her friend in a concerned voice. She then notices her attack has missed and tries again, but the man sees it coming and jumps out of the way.</p><p></p><p><span style="color: Red"><em>Attack misses (8), second attack also misses (9)...time for a new d20 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></em></span></p><p></p><p>The gun-wielder dislikes the new odds, turning and running full out away from Cody and Raph (and therefore, also away from the food court).</p><p></p><p><em><span style="color: Red">He's over 100 feet away down the hall</span></em></p></blockquote><p></p>
[QUOTE="Agamon, post: 4417967, member: 184"] [B]Food Court[/B] [COLOR="Red"] Init: Yoshi (28)(stag/dis), Nick (18)[1B/1I, 0 HP], Trilly (17), John (16)[1B/1I 0 HP; 30 STR], Baddies (14), Clover (8)(1B/1I, 0 HP), Layla (8)(unc/dying), Jerry (6)[1B/1I, 0 HP)[/COLOR] At Clover's command, the air around the two attackers in the hall begins to twist into miniature vortexes. They are both lifted into the air, unable to escape! [I][COLOR="Red"]Grapple checks: 27 v 22, 18 v 15; both attackers pinned There's no rule on TK disarm that I can find, but it makes sense, using similar rules as the grapple (since it's Perception and no attack, it'll be a power vs Str opp. roll)[/COLOR][/I] Jerry maneuvers his shadow attempting to envelop the gun of the trapped woman, but she yanks it free of the grasp. [COLOR="Red"][I]Checks: 12 v 16; failed disarm[/I][/COLOR] Yoshi almost looks as though he's not going to take John's advice, but falls back behind a knocked over table, grunting in pain as he does. Nick returns to the demolished eating area to find 2 guys looking angrily at John, one carrying a weapon similar to the woman outside, one that looks like he had a similar accident. He makes his way over to John to give him a hand. [I][COLOR="Red"]Trilly, then John[/COLOR][/I] [B]Out in the hall[/B] [COLOR="Red"]Init: Raph (15), Bad Guy (14), Emmet (6), Cody (4)[1B/1I][/COLOR] With the gunshot, the few remaining people fleeing the scene scatter from the fight. Emmet takes cover behind a bench and fires his emitter at the man with the gun. The invisible beam barely grazes him, as he doesn't do much more than flinch. [I][COLOR="Red"]Attack hits with 20, Tough save succeeds[/COLOR][/I] Cody can do little more than wince in pain at his gunshot wound. Raph growls as she flies down next to Cody. She throws the attacker a menacing glare, but does as Cody instructs. Her concentration waivers, though, as she notices Cody is bleeding and her light bonds miss the target. "Are you okay?" she asks her friend in a concerned voice. She then notices her attack has missed and tries again, but the man sees it coming and jumps out of the way. [COLOR="Red"][I]Attack misses (8), second attack also misses (9)...time for a new d20 :p[/I][/COLOR] The gun-wielder dislikes the new odds, turning and running full out away from Cody and Raph (and therefore, also away from the food court). [I][COLOR="Red"]He's over 100 feet away down the hall[/COLOR][/I] [/QUOTE]
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