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General Tabletop Discussion
*TTRPGs General
New Haste - Does it Fix Your Concerns?
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<blockquote data-quote="F5" data-source="post: 654991" data-attributes="member: 4607"><p>To quote Mr, Horse, "Nosir, I don't like it".</p><p></p><p>I agree with those who have said this revised spell shoudln't be called Haste, but Frenzy instead. An extra attack and an AC bonus doesn't simulate moving faster in any believable way. </p><p></p><p>I do think the original haste is overpowered. I don't like the idea of any one spell that is so good you HAVE to have it in order to keep up with other casters, and in fairness that's what the current version of Haste is.</p><p></p><p>I guess if they added in the extra 30 feet of movement that the d20 Modern version has, I'd feel better about it. As is, IMC this spell is getting re-named "frenzy", and Expeditious Retreat is getting re-named "haste".</p></blockquote><p></p>
[QUOTE="F5, post: 654991, member: 4607"] To quote Mr, Horse, "Nosir, I don't like it". I agree with those who have said this revised spell shoudln't be called Haste, but Frenzy instead. An extra attack and an AC bonus doesn't simulate moving faster in any believable way. I do think the original haste is overpowered. I don't like the idea of any one spell that is so good you HAVE to have it in order to keep up with other casters, and in fairness that's what the current version of Haste is. I guess if they added in the extra 30 feet of movement that the d20 Modern version has, I'd feel better about it. As is, IMC this spell is getting re-named "frenzy", and Expeditious Retreat is getting re-named "haste". [/QUOTE]
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New Haste - Does it Fix Your Concerns?
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