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New Haste - Does it Fix Your Concerns?
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<blockquote data-quote="Najo" data-source="post: 662042" data-attributes="member: 9959"><p><strong>New Haste</strong></p><p></p><p>I would like to see haste provide an additonal move or move equivalent action and the extra attack. That way, it makes characters strike more often, provides additional speed but doesn't overshadow quicken spell. Fighters can move and attack more, making it a good buff spell for 3-rd level, and wizards can move or take out an neccessary magic item and then still cast with a full-round action if needed, opening up their opportunities. The extra move makes a creature hasted appear faster, and if under a spell like expeditious retreat they would gain its benefits still, and boots of speed still can use haste without seeming silly<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As for providing a dexterity bonus, that is too much. It disrupts alot of other magical effects and still doesn't give haste the feeling that you are reacting and moving faster than others. Haste should keep its +4 AC bonus and possibly gain a reflex save bonus as well. </p><p></p><p>Nate</p></blockquote><p></p>
[QUOTE="Najo, post: 662042, member: 9959"] [b]New Haste[/b] I would like to see haste provide an additonal move or move equivalent action and the extra attack. That way, it makes characters strike more often, provides additional speed but doesn't overshadow quicken spell. Fighters can move and attack more, making it a good buff spell for 3-rd level, and wizards can move or take out an neccessary magic item and then still cast with a full-round action if needed, opening up their opportunities. The extra move makes a creature hasted appear faster, and if under a spell like expeditious retreat they would gain its benefits still, and boots of speed still can use haste without seeming silly:) As for providing a dexterity bonus, that is too much. It disrupts alot of other magical effects and still doesn't give haste the feeling that you are reacting and moving faster than others. Haste should keep its +4 AC bonus and possibly gain a reflex save bonus as well. Nate [/QUOTE]
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