New In-Game Slang Based On Your Games

"It's a Moose" Used whenever we see a Beholder. Also, "It's a Beholder" when we see a moose.
Origin - We had a thief with no tongue scouting the bottom of a tower while we were on the roof. He suddenly comes flying up to use wiggling all his fingers over his head trying to signal us. Our barbarian asks, "What did you see, a moose?". A round later the beholder flies over the top of the tower gunning for the rogue.

"Dead Shae Walking" - Used whenever the rogue leaves the group to scout ahead, disarm a trap, or take a step in any direction.
Origin - I had a rogue named Shae that had a perchance for getting killed by various nasties. Drowned, burned, bit, and many failed will saves. Whenever he left the group to do something everyone would announce "Dead Shae Walking"!

"Talk to the Head" - Used whenever we decide getting cooperation from an npc is optional.
Origin - 2 campaigns worth of killing an npc, then using Speak with the Dead to ask it questions. It is often easier to get straight answers from the head than from speaking to the living. My bard has a whole bag dedicated to lugging preserved BBEG heads around in.
 

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"Cookie": Used when something in-game or in the descriptive text of an adventure is disturbing and strange, like a tentacled monster or a pulsating altar.

Origin: All the descriptions of Tharizdun's cult and the items they use in "Return to the Temple of Elemental Evil" really grossed out my players. Since the module's author is Monte Cook, most of the players blamed him for the disturbing visual images. Thenceforth, anything disturbing was known as a "Cookie."

"A whale eating you?": Used whenever somebody draws a picture or writes something down in-game.

Origin: In the Simpsons episode where Homer joins the navy, there is one segment where Homer is pretending to take notes about the status of the submarine he is on. The next shot reveals that he has drawn a picture of a whale eating him. The first time this came up was when the party wizard drew a picture of a room so that he could teleport back there later. Unfortunately, due to a botched "contact other plane" spell, his intelligence had been reduced to 8. So I simply described the drawing as that of a whale eating him. The players liked it, so it stuck.
 
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Particle_Man said:
I don't think it originated in my campaign, but I haven't heard it elsewhere.

If a character is fighting a monster and another character deals a fatal blow/spell/etc. to that monster, the second character is said to have "pimped the kill" of the first character. :)

My group is a bunch of Baseball fans so we usually cal this "Getting the save"
 

"Kinnington's Disease" -- making a bad Spot check. Named for Bon Kinnington, a Living Force PC (Jedi Master, now, actually :D ) who has both (a) a low Spot modifier, and (b) a well-known inability to roll above about a 4 on a d20 for a Spot Check.

"Stendan's Disease" -- using the Scoundrel's "Lucky" class ability to re-roll a bad d20 roll, and getting an even worse result on the second roll. Named for my own Living Force PC, Ril Stendan, who does this all the time.
 

Rackhir said:
Hate to break it to you, but Unobtanium has been around for a long time with pretty much exactly that meaning. I know it dates to at least the late '80s because there was an extremely funny comic called "Program Error :BattleBot" or something reasonably close to that and the Bot of the title was made out of Unobtanium. It's perhaps not a common term, but hardly obscure for any substance which is (usually) indestructible and tends to have pretty much what ever characteristics that the plot requires.

Yeah, it's been around. We just started using it after that playtest session. I think they even referenced it in The Core, but that's just what I've been told as I skipped out on that movie.
 

Moridin said:
Yeah, it's been around. We just started using it after that playtest session. I think they even referenced it in The Core, but that's just what I've been told as I skipped out on that movie.

Before you bag on The Core you should know that it was written by an ENWorlder...

My addtion to this thread has to:

"Gaines" (verb) as in "Way to Gaines me, dude!" Gaines means to point out something that is disadvantageous to the party (sometimes fatally so) or a party member that had gone unnoticed by everyone including the GM. For example:

GM: "You slip off the rooftop and plunge 80 feet to the ground beneath!" *starts rolling d6's*
Player 1: "Wait! I've got a Ring of Feather Fall that I have never used before!"
GM: "Oh that's right! I remember when you bought that thing at 3rd level. Well you take no damage then."
Player 2: "But I thought that you were wearing a +1 Ring of Protection and a Ring of Sustenance..."
Player 1: "Aw crap! You're right! Way to Gaines me, dude!"
GM: "You plunge to your death!"
Player 2: "I get his rings!!"

Origin - We once had a guy in our group named Gaines who did this all the time...except when it was his character who stood to lose. We don't play with him any longer or miss him.
 

Oh, one more...

"Hot Donuts" -- means that there's some manner of group buff effect in play (e.g., Inspire Courage, Bless, etc.)

Origin -- in one of our groups, the bard would always do an Inspire Courage song at the beginning of a combat, and the other players would keep forgetting to add in the bonuses to their rolls. So, the player of the bard made up a little sign that said: "Inspire Courage: +1 to attack rolls / +1 to weapon damage rolls / +1 on saves vs. charm and fear", and would hang this sign on my DM screen (so the other players could see it).

The "Hot Donuts" reference is from Krispy Kreme Donuts -- when they're actively making donuts at one of their stores, they light up a sign that says "Hot Donuts Now", and the customers flock in (or, at least, they used to, in the pre-Atkins days). When the bard's player first hung this sign up, I remarked that it reminded me of "Hot Donuts Now", and the name stuck. So, now, when the bard sings her song, I always announce, "Hot Donuts!"
 

"Halified"-Named after MEG Hal. It's the inexplicable way that he seems to roll poorly all the time. Used when you roll poorly.

DM: Give me a Spot check.
PC1: :rolls d20: A 3.
PC2: That roll is "Halified".
 

"Lawn Gnomes"-- Any obvious red herring.

Origin: In a game I ran for about eight months, the players found on their journeys a drunk and despondent spy. They asked him what he had seen, and he, knowing he was going to be killed, started babbling about the horrors of the enemy nation. One of the many things he mentioned were the dreaded lawn gnomes. One of the players declared he was making a Sense Motive to see if the spy was telling the truth, then promptly rolled a 1. So, for the rest of the game, he blamed all mysterious occurances on the lawn gnomes, and it stuck as the wrong explanation for everything.

"to Bowen" (verb) -- to screw up.

This one's pretty easy, because Bowen, one of my players in the aforementioned game, had a consistent track record of combining silly decisions with terrible luck. Like the time he tried to intimidate the ophidian guards, or the time he licked an obsidian blade, or the time he dove into an underground lake without being able to see into the water. All in the same session. The more common phrasing is "pulling a Bowen".

Demiurge out.
 

Rel said:
Before you bag on The Core you should know that it was written by an ENWorlder...

Wasn't knocking it -- I've just never seen it. I heard both good and bad things about it, so I passed in the theater and haven't yet rented it.
 

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