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<blockquote data-quote="Ruin Explorer" data-source="post: 9413302" data-attributes="member: 18"><p>Specifically - can you pick 2014 versions of Feats if the 2024 version exists? What about if you're a 2014 character in all other regards? Most 2024 Feats seem to be upgrades but not all.</p><p></p><p>Also back on the "massive buffs" I'm looking through the UA in case I'd gone crazy, and no I hadn't. The "massive buffs" don't exist.</p><p></p><p>Those people saying they'd "never use Divine Smite again" are bad at detail and understanding how spells work. Literally all the other Smites do less damage than Divine Smite (drastically less in many cases) and many of them require a higher minimum spell level.</p><p></p><p>For example, Blinding Smite is one of the better ones, but it's a 3rd level - so what, you're never going to use L1 and L2 spell slots to smite again? Or only use stuff like Shining Smite? LOL. It also does 3d8 damage where a Divine Smite of the same spell level does 5d8 damage. At least Blinding Smite doesn't allow a save until AFTER the effect is applied, but a lot of them drop down a ton of damage AND allow an immediate save.</p><p></p><p>On top of all this - these just shouldn't be spells - they're basically exactly the same thing as the Rogue getting the ability to add riders to Sneak Attack, at the cost of damage. None of these actually warrant being a spell! It was the wrong direction to go. It's flim-flam. These shouldn't be spells. Looking at them in detail only weakens the case for them being spells.</p><p></p><p></p><p>Literally the only logical answer is "no". Amazing. You're talking about a misguided perception, rather than actuality.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9413302, member: 18"] Specifically - can you pick 2014 versions of Feats if the 2024 version exists? What about if you're a 2014 character in all other regards? Most 2024 Feats seem to be upgrades but not all. Also back on the "massive buffs" I'm looking through the UA in case I'd gone crazy, and no I hadn't. The "massive buffs" don't exist. Those people saying they'd "never use Divine Smite again" are bad at detail and understanding how spells work. Literally all the other Smites do less damage than Divine Smite (drastically less in many cases) and many of them require a higher minimum spell level. For example, Blinding Smite is one of the better ones, but it's a 3rd level - so what, you're never going to use L1 and L2 spell slots to smite again? Or only use stuff like Shining Smite? LOL. It also does 3d8 damage where a Divine Smite of the same spell level does 5d8 damage. At least Blinding Smite doesn't allow a save until AFTER the effect is applied, but a lot of them drop down a ton of damage AND allow an immediate save. On top of all this - these just shouldn't be spells - they're basically exactly the same thing as the Rogue getting the ability to add riders to Sneak Attack, at the cost of damage. None of these actually warrant being a spell! It was the wrong direction to go. It's flim-flam. These shouldn't be spells. Looking at them in detail only weakens the case for them being spells. Literally the only logical answer is "no". Amazing. You're talking about a misguided perception, rather than actuality. [/QUOTE]
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