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<blockquote data-quote="Charlaquin" data-source="post: 9413752" data-attributes="member: 6779196"><p>Just finished watching the Ginny Di video, and it was very good. Nice to see the backwards compatibility questions directly asked and clearly answered, all in one place. To summarize:</p><p></p><p>If you want to make a character under the 2024 rules, you use the most recent version of any elements (class, subclass, feats, spells, etc) you want to take for that character. So, if you want to play an Elf Necromancer Wizard, use the 2024 Elf species (and the 2024 versions of the spells you get from the 2024 elf traits), the 2024 Wizard class, and the 2014 Necromancer subclass (since there is no 2024 Necromancer subclass). Since the 2024 wizard gets its subclass at 3rd level, you will get your Necromancer subclass starting at 3rd level, and you will get all of the 3rd level <em>and lower</em> Necromancer features at that time. (Ginny doesn’t actually address this point in her video and seems to think it’s still an open question, but it has been answered before. I’m surprised she apparently didn’t ask, I can only assume she had limited time with him and prioritized other questions higher something). Likewise, when you choose your spells, you can choose from any existing sources, but if a spell you want appears in the 2024 books, you use that version. Same goes for feats, etc.</p><p></p><p>If your group is playing using the 2024 rules, but you still want to play a 2014 Wizard, you can do that, and the 2024 rules can handle it. If you choose to do so, they recommend you stick to the 2014 versions of your character options, rather than mixing and matching, but operate using the 2024 rules glossary, as it could be written to account for instances where friction occurs between the old rules and the new rules, whereas obviously the 2014 rules could not have been written to anticipate what friction might occur with rules that had not yet been written. They also noted that you might feel like your character is at a disadvantage compared to the 2024 characters in your party if you choose to do this, but the option is still there if you want it.</p><p></p><p>I also think we’ve gotten here the clearest and most honest statement about the 2024 rules status as a new edition or not: specifically, what Jeremy Crawford said was that the new core rulebooks have been re-written to the same extent that the 2014 core rulebooks were re-written coming from 5e, and that the 4e core rulebooks were re-written coming from 3.5. The difference is that this time around they were re-written with the intent of being compatible with the material that came before it, as opposed to being re-written with the intent of superseding that material as they had done in the past. So, there you have it. It is, by the lead designer’s own word, as much of a new edition as 5e was, but it’s a new edition that they specifically designed to work with the previous edition’s adventures, player options, and presumably third party material (though he didn’t call that last bit out specifically). And that seems like a reasonable description to me. Sounds very much like what I understand the 1e to 2e change to have been.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 9413752, member: 6779196"] Just finished watching the Ginny Di video, and it was very good. Nice to see the backwards compatibility questions directly asked and clearly answered, all in one place. To summarize: If you want to make a character under the 2024 rules, you use the most recent version of any elements (class, subclass, feats, spells, etc) you want to take for that character. So, if you want to play an Elf Necromancer Wizard, use the 2024 Elf species (and the 2024 versions of the spells you get from the 2024 elf traits), the 2024 Wizard class, and the 2014 Necromancer subclass (since there is no 2024 Necromancer subclass). Since the 2024 wizard gets its subclass at 3rd level, you will get your Necromancer subclass starting at 3rd level, and you will get all of the 3rd level [I]and lower[/I] Necromancer features at that time. (Ginny doesn’t actually address this point in her video and seems to think it’s still an open question, but it has been answered before. I’m surprised she apparently didn’t ask, I can only assume she had limited time with him and prioritized other questions higher something). Likewise, when you choose your spells, you can choose from any existing sources, but if a spell you want appears in the 2024 books, you use that version. Same goes for feats, etc. If your group is playing using the 2024 rules, but you still want to play a 2014 Wizard, you can do that, and the 2024 rules can handle it. If you choose to do so, they recommend you stick to the 2014 versions of your character options, rather than mixing and matching, but operate using the 2024 rules glossary, as it could be written to account for instances where friction occurs between the old rules and the new rules, whereas obviously the 2014 rules could not have been written to anticipate what friction might occur with rules that had not yet been written. They also noted that you might feel like your character is at a disadvantage compared to the 2024 characters in your party if you choose to do this, but the option is still there if you want it. I also think we’ve gotten here the clearest and most honest statement about the 2024 rules status as a new edition or not: specifically, what Jeremy Crawford said was that the new core rulebooks have been re-written to the same extent that the 2014 core rulebooks were re-written coming from 5e, and that the 4e core rulebooks were re-written coming from 3.5. The difference is that this time around they were re-written with the intent of being compatible with the material that came before it, as opposed to being re-written with the intent of superseding that material as they had done in the past. So, there you have it. It is, by the lead designer’s own word, as much of a new edition as 5e was, but it’s a new edition that they specifically designed to work with the previous edition’s adventures, player options, and presumably third party material (though he didn’t call that last bit out specifically). And that seems like a reasonable description to me. Sounds very much like what I understand the 1e to 2e change to have been. [/QUOTE]
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