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<blockquote data-quote="GMforPowergamers" data-source="post: 9413958" data-attributes="member: 67338"><p>way back somewhere here on enworld I talked about me and another DM reseting searing smite to be 2d4 base, and the extra after the save being 1d12 (so 2-8 av 5 on the hit, and 7ish every round) to 'fix it' and havign both scale (so 2nd level would be 3d4/2d12 and 3rd level would be 4d4/3d13 and 4th level would be 5d4/4d12 and 5th level would be 6d4/5d12) and I got a string of people calling it the most broken spell, that warlocks dipping 2 in paliden and sword/valor bards would take it and break my game....</p><p></p><p>I never bothered to report back but that was multi campaigns ago... that campaign the main paladin got 2 HUGE moments of "OMG" with it... one was with a crit where he dropped a 3rd level one deal +8d4 and the creature was vunrable to fire... and I rolled 2 super low numbers on my magic res con prof save so on my turn I took 3d12 vunrable...</p><p>I don't remember the actual number but since he was useing a homebrew weapon that crit on an 18+ and delt 2d6 one handed I can assume he dealt the 4d6+like 10ish +8d4+3d12 (the last two doubleing) so like 24+82 so well over 100 damage.</p><p></p><p>the second time was a MUCH more amazing (but way more set up) where the wizard used a cantrip to give the bad guy -1d4 to saves, and the warlock had cursed the target to have disadvantage on con saves and a hit for a 1st or 2nd level spell slot ended up lasting like 4 or 5 rounds of multi d12s...</p><p></p><p></p><p>other then that not once did it stand out and those two awesome moments didn't make us think it broken so we have kept the house rule (although one fellow DM did undo the d12s scaleing when he took the spell into his own game where we DID have a bard/warlock with the spell... but he was allowed to use his 6th level spells slots on smites and to combine with arcane smite) and at no point has any of us said "Wow that is like the best spell ever.".. that first game was in person, we have been on roll20 since we took a two-3 week lay over in 2020 for covid (yeah longest 2-3 weeks ever) and that wasn't the campaign we used it for so this had to be 2017 or before...</p><p></p><p>even with this house ruled spell unless a target is a well known low Con or a well known vunrability it is almost always better to just regular smite. (Now we didn't take the pre cast or concentration off it, but I doubt that would have broken it)</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 9413958, member: 67338"] way back somewhere here on enworld I talked about me and another DM reseting searing smite to be 2d4 base, and the extra after the save being 1d12 (so 2-8 av 5 on the hit, and 7ish every round) to 'fix it' and havign both scale (so 2nd level would be 3d4/2d12 and 3rd level would be 4d4/3d13 and 4th level would be 5d4/4d12 and 5th level would be 6d4/5d12) and I got a string of people calling it the most broken spell, that warlocks dipping 2 in paliden and sword/valor bards would take it and break my game.... I never bothered to report back but that was multi campaigns ago... that campaign the main paladin got 2 HUGE moments of "OMG" with it... one was with a crit where he dropped a 3rd level one deal +8d4 and the creature was vunrable to fire... and I rolled 2 super low numbers on my magic res con prof save so on my turn I took 3d12 vunrable... I don't remember the actual number but since he was useing a homebrew weapon that crit on an 18+ and delt 2d6 one handed I can assume he dealt the 4d6+like 10ish +8d4+3d12 (the last two doubleing) so like 24+82 so well over 100 damage. the second time was a MUCH more amazing (but way more set up) where the wizard used a cantrip to give the bad guy -1d4 to saves, and the warlock had cursed the target to have disadvantage on con saves and a hit for a 1st or 2nd level spell slot ended up lasting like 4 or 5 rounds of multi d12s... other then that not once did it stand out and those two awesome moments didn't make us think it broken so we have kept the house rule (although one fellow DM did undo the d12s scaleing when he took the spell into his own game where we DID have a bard/warlock with the spell... but he was allowed to use his 6th level spells slots on smites and to combine with arcane smite) and at no point has any of us said "Wow that is like the best spell ever.".. that first game was in person, we have been on roll20 since we took a two-3 week lay over in 2020 for covid (yeah longest 2-3 weeks ever) and that wasn't the campaign we used it for so this had to be 2017 or before... even with this house ruled spell unless a target is a well known low Con or a well known vunrability it is almost always better to just regular smite. (Now we didn't take the pre cast or concentration off it, but I doubt that would have broken it) [/QUOTE]
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