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New L&L for 22/1/13 D&D Next goals, part 3
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<blockquote data-quote="I'm A Banana" data-source="post: 6077819" data-attributes="member: 2067"><p>It was enough for "DM to the stars" Chris Perkins to disallow the ability to affect objects. And it was enough for my DM when I played a pyromancer to put the kaibosh on me starting fires for anything other than damage with anything other than power-usage.</p><p></p><p>"Leave it up to the DM!" advice is sometimes like that. A 4e fireball might light a ganary on fire, if you're not in Chris Perkins' game, or my DMs game, and if what you're looking for in D&D is a consistent and believable world, 4e doesn't promise you that. You may get it, but it's not something the game is overly concerned about delivering. It's not one of 4e's goals in the way that it is a goal for previous editions. 4e says it might start the granary on fire, if the DM allows it, or it might not, if the DM doesn't think it'll be fun. Of course, saying that it's up to the DM already messes with some peoples' version of fun, and if the DM doesn't agree with the player on what's fun in the moment, it's a recipe for tension.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6077819, member: 2067"] It was enough for "DM to the stars" Chris Perkins to disallow the ability to affect objects. And it was enough for my DM when I played a pyromancer to put the kaibosh on me starting fires for anything other than damage with anything other than power-usage. "Leave it up to the DM!" advice is sometimes like that. A 4e fireball might light a ganary on fire, if you're not in Chris Perkins' game, or my DMs game, and if what you're looking for in D&D is a consistent and believable world, 4e doesn't promise you that. You may get it, but it's not something the game is overly concerned about delivering. It's not one of 4e's goals in the way that it is a goal for previous editions. 4e says it might start the granary on fire, if the DM allows it, or it might not, if the DM doesn't think it'll be fun. Of course, saying that it's up to the DM already messes with some peoples' version of fun, and if the DM doesn't agree with the player on what's fun in the moment, it's a recipe for tension. [/QUOTE]
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New L&L for 22/1/13 D&D Next goals, part 3
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