Lizard said:In theory, a reasonably large number of commoners could kill one. Compare to high level 3x critters, which usually had DR, incorporeality, or something else which basically made them invulnerable to 'mundane' weapons, or special attacks (death ray, life drain, whatever) which only high-level characters could face or recover from, etc.
I think the swordwing is an interesting enough monster, and I can see using it -- see above -- but there's nothing "epic" about it. It's the obvious downside of "extending the sweet spot" -- gameplay changes very little between level 1 and level 30. Instead of orcs attacking the village, it's swordwings attacking the nation, but if you did a statistical analysis of damage as "% of hit points lost/attack", I'm guessing you'd find the battle plays out pretty much the same. Do D&D players WANT the same basic play across 30 levels? WOTC thinks so. The market will decide.
Two points. (I haven't seen anything say that a 20 is an auto-hit...)
The defense on the swordwing, AC 42, Fort 40, Ref 38, Will 32 are so high that a SUCCUBUS couln't even lay a hand on a swordwing (+14 vs AC attack) so I'm not sure how many 1st level human guards you want to throw at it...
I don't think Epic wil be "boring" and that's actually because of a 3.5 article...The little bit of preview we saw on Epic Destinies literally blew away the 3.5 EPIC HANDBOOK in terms of giving "EPIC" feel.
If an article using 3.5 rules to incorporate a 4E concept is that cool, then I'm kinda leaning HEAVILY on the side that Epic in 4E is going to rock...