New "Notes from the Bunker"


log in or register to remove this ad



A good article. It was nice to see someone using Maslow's hierarchy of needs; our group's regular GM and I both have used it in world design and for setting up 'bad guys' who feel real to the players.
 

It seemed like a quick-and-dirty guide to Maslow's hierarchy, but then, we're not playing "Psychoanalysis d20", so that's probably a good thing. :)

Yeah, good article. Something I can use no matter what campaign I'm running.
 

Remove ads

Top