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<blockquote data-quote="doctorbadwolf" data-source="post: 9057513" data-attributes="member: 6704184"><p>If that’s what lay on hands did, maybe. It’d still be more a priest thing than a holy knight thing, though. </p><p></p><p>Choosing 2d8 damage over 2d6 and frightened is objectively a bad trade. It’s 2 average damage vs frightened, which is a very effective condition. </p><p></p><p>Bless is also a better use of a spell slot. Most spells are. Divine Smite has never actually been especially good unless facing undead. It’s nice. That’s it. </p><p></p><p>They have almost nothing in the entire class that speaks to the concept of a bard. Even the Lore Bard is just…a little nerdier than other Jack of all trades minstrels. Rename the class Troubadour and it’s fine. </p><p></p><p>But it’s not a Bard. </p><p></p><p>Seriously? Look up what a bard is outside of the last couple editions of D&D. Where does JoAT even come into that concept? </p><p></p><p>Meanwhile, the ranger is literally the best class imaginable to have that feature. </p><p></p><p>They are the class that most requires a broad toolkit, and both the ability to fill in what’s missing on a team, and the ability to get by without the team. </p><p></p><p>Wilderness features, for a start. I don’t think you could make a bard character that gets any closer than a “voice of the wilds” sort of greensinger guy.</p><p></p><p><img class="smilie smilie--emoji" alt="👍" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f44d.png" title="Thumbs up :thumbsup:" data-shortname=":thumbsup:" loading="lazy" width="64" height="64" /></p><p></p><p>They’ve been very clear from day one that it’s just more 5e. </p><p></p><p>Not at all, on any level, has it ever looked like more than a revision of the core books with more stuff added. “New edition” only in the sense of a new edition of the 5e core books. That isn’t a “3.5e revised” things, it’s just…more 5e, with some patch fixing. </p><p></p><p>I take it part of your post was cut off? </p><p></p><p>To reply to what is there, updating the classes doesn’t make it in any sense a new version of the game. It’s still just more 5e, now with revised and updated core books that are still compatible with everything printed for 5e.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9057513, member: 6704184"] If that’s what lay on hands did, maybe. It’d still be more a priest thing than a holy knight thing, though. Choosing 2d8 damage over 2d6 and frightened is objectively a bad trade. It’s 2 average damage vs frightened, which is a very effective condition. Bless is also a better use of a spell slot. Most spells are. Divine Smite has never actually been especially good unless facing undead. It’s nice. That’s it. They have almost nothing in the entire class that speaks to the concept of a bard. Even the Lore Bard is just…a little nerdier than other Jack of all trades minstrels. Rename the class Troubadour and it’s fine. But it’s not a Bard. Seriously? Look up what a bard is outside of the last couple editions of D&D. Where does JoAT even come into that concept? Meanwhile, the ranger is literally the best class imaginable to have that feature. They are the class that most requires a broad toolkit, and both the ability to fill in what’s missing on a team, and the ability to get by without the team. Wilderness features, for a start. I don’t think you could make a bard character that gets any closer than a “voice of the wilds” sort of greensinger guy. 👍 They’ve been very clear from day one that it’s just more 5e. Not at all, on any level, has it ever looked like more than a revision of the core books with more stuff added. “New edition” only in the sense of a new edition of the 5e core books. That isn’t a “3.5e revised” things, it’s just…more 5e, with some patch fixing. I take it part of your post was cut off? To reply to what is there, updating the classes doesn’t make it in any sense a new version of the game. It’s still just more 5e, now with revised and updated core books that are still compatible with everything printed for 5e. [/QUOTE]
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