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<blockquote data-quote="Neonchameleon" data-source="post: 9058346" data-attributes="member: 87792"><p>Magic has no more basis in reality than hit points or flying dragons.</p><p></p><p>If we're going by "reality" then sticking someone with three foot of steel should be potentially lethal with every hit. Fighters aren't "realistic" in D&D - they are walking around with cinematic durability and nerf bats as weapons.</p><p></p><p>Fighters don't live in reality and are subject to unrealistic constraints as both strengths and weaknesses. The pretense that fighters should be bound by "reality" because they live in a realistic setting is weak in low level oD&D at low level, threadbare in 5e at tier 1, and simply laughable at tier 2 in 5e</p><p></p><p>The D&D world simply is gonzo. Why do you try to force "reality" onto fighters when fighting with hit points is so starkly, visibly gonzo? The second a character can survive a critical hit from an orc with an axe with the only penalty being they can take fewer hits in future they have clearly left reality behind.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 9058346, member: 87792"] Magic has no more basis in reality than hit points or flying dragons. If we're going by "reality" then sticking someone with three foot of steel should be potentially lethal with every hit. Fighters aren't "realistic" in D&D - they are walking around with cinematic durability and nerf bats as weapons. Fighters don't live in reality and are subject to unrealistic constraints as both strengths and weaknesses. The pretense that fighters should be bound by "reality" because they live in a realistic setting is weak in low level oD&D at low level, threadbare in 5e at tier 1, and simply laughable at tier 2 in 5e The D&D world simply is gonzo. Why do you try to force "reality" onto fighters when fighting with hit points is so starkly, visibly gonzo? The second a character can survive a critical hit from an orc with an axe with the only penalty being they can take fewer hits in future they have clearly left reality behind. [/QUOTE]
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