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<blockquote data-quote="Remathilis" data-source="post: 9059032" data-attributes="member: 7635"><p>I think you're missing my nuance.</p><p></p><p>Cunning strike is a quality of life change. It gives the rogue new toys and options, but it doesn't change the fundamental gameplay loop of the rogue. If you didn't like what the rogue was doing in 14, cunning strike isn't going to change that. </p><p></p><p>The same is true of something like wild shape. If you fundamentally hated using monster manual stat blocks for your wild shape, the limited # of choices per day isn't going to fix that. It certainly doesn't fix the other issues with stat blocks other than the temp HP issue. </p><p></p><p>Basically, they are aiming for people who think 5e is fine, but could be better* vs people who have issues with 5e. This isn't changing the room layout, it's some fresh paint and new curtains. If you already liked the room, that's not a problem, but if you were going for change, it's not enough to keep you in a place you don't already like living in. The best case scenario is someone who was straddling the fence after looking at the playtest so far and starting to look at 5e clones might instead think the changes are less radical and opt for the 24 books instead.</p><p></p><p></p><p>* Obviously they are aiming for new players too, but that's I feel irrelevant to changes between 14 and 24.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9059032, member: 7635"] I think you're missing my nuance. Cunning strike is a quality of life change. It gives the rogue new toys and options, but it doesn't change the fundamental gameplay loop of the rogue. If you didn't like what the rogue was doing in 14, cunning strike isn't going to change that. The same is true of something like wild shape. If you fundamentally hated using monster manual stat blocks for your wild shape, the limited # of choices per day isn't going to fix that. It certainly doesn't fix the other issues with stat blocks other than the temp HP issue. Basically, they are aiming for people who think 5e is fine, but could be better* vs people who have issues with 5e. This isn't changing the room layout, it's some fresh paint and new curtains. If you already liked the room, that's not a problem, but if you were going for change, it's not enough to keep you in a place you don't already like living in. The best case scenario is someone who was straddling the fence after looking at the playtest so far and starting to look at 5e clones might instead think the changes are less radical and opt for the 24 books instead. * Obviously they are aiming for new players too, but that's I feel irrelevant to changes between 14 and 24. [/QUOTE]
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