Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
New One D&D Playtest Document: 77 Pages, 7 Classes, & More!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Remathilis" data-source="post: 9059048" data-attributes="member: 7635"><p>Nope. This is barely more than what Tasha and MotM did. What are the major changes we've seen so far?</p><p></p><ul> <li data-xf-list-type="ul">Redone races: Monsters of the Multiverse already rewrote nearly all the game supplemental races in the new format. This is just updating the PHB races to that standard.</li> <li data-xf-list-type="ul">First level feat: a rule that's been in every setting since Strixhaven. As has been the general changes to backgrounds.</li> <li data-xf-list-type="ul">New class features: Tasha's pretty much set the template for adding new and replacing class features. Due to the fact they are reprinting each class, they can make larger changes (such as changing all subs to start at 3rd or giving the bard a different spell list) but no class's main gameplay loop has been radically altered. This is some eratra and QoL options made standard.</li> <li data-xf-list-type="ul">Weapon mastery could have been an alternative feature option in a supplement. It's nice that the base classes account for it, but it still feels built atop the combat system rather than a core component of it.</li> <li data-xf-list-type="ul">Spells and feats rebalancing: precedent in Xanathar's (Elemental Evil spells) and racial feats like deep gnome magic.</li> <li data-xf-list-type="ul">Monster rebalancing: see MotM.</li> <li data-xf-list-type="ul">Three spell lists: while technically a larger change, it isn't as radical as it first appeared. It fixes the lackluster lists of the sorcerer and warlock with the wizard and makes the paladin and ranger share the spell list of their full caster brothers. The largest change is to bard who now instead of getting one mediocre spell list gets to pick a good one at first and then gets all of them at 10th.</li> </ul><p></p><p>Bigger changes like wild shape and (presumably) pact magic are going to remain. Short rest recharges remain. Bonus actions are more important than ever. </p><p></p><p>It's the equivalent of a super-splat plus eratra'd reprint. It's MotM: core rules edition. It barely qualifies to move the 5,x counter a tick. (depending on if you call post Tasha's 5.1 or not). The only thing it has going for it is that it resets the base assumptions so that dark elves and astral elves have similar design goals. It's changes aren't really rising to the level of 3.5, let alone 2e.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9059048, member: 7635"] Nope. This is barely more than what Tasha and MotM did. What are the major changes we've seen so far? [LIST] [*]Redone races: Monsters of the Multiverse already rewrote nearly all the game supplemental races in the new format. This is just updating the PHB races to that standard. [*]First level feat: a rule that's been in every setting since Strixhaven. As has been the general changes to backgrounds. [*]New class features: Tasha's pretty much set the template for adding new and replacing class features. Due to the fact they are reprinting each class, they can make larger changes (such as changing all subs to start at 3rd or giving the bard a different spell list) but no class's main gameplay loop has been radically altered. This is some eratra and QoL options made standard. [*]Weapon mastery could have been an alternative feature option in a supplement. It's nice that the base classes account for it, but it still feels built atop the combat system rather than a core component of it. [*]Spells and feats rebalancing: precedent in Xanathar's (Elemental Evil spells) and racial feats like deep gnome magic. [*]Monster rebalancing: see MotM. [*]Three spell lists: while technically a larger change, it isn't as radical as it first appeared. It fixes the lackluster lists of the sorcerer and warlock with the wizard and makes the paladin and ranger share the spell list of their full caster brothers. The largest change is to bard who now instead of getting one mediocre spell list gets to pick a good one at first and then gets all of them at 10th. [/LIST] Bigger changes like wild shape and (presumably) pact magic are going to remain. Short rest recharges remain. Bonus actions are more important than ever. It's the equivalent of a super-splat plus eratra'd reprint. It's MotM: core rules edition. It barely qualifies to move the 5,x counter a tick. (depending on if you call post Tasha's 5.1 or not). The only thing it has going for it is that it resets the base assumptions so that dark elves and astral elves have similar design goals. It's changes aren't really rising to the level of 3.5, let alone 2e. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New One D&D Playtest Document: 77 Pages, 7 Classes, & More!
Top