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New One D&D Playtest Document: 77 Pages, 7 Classes, & More!
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<blockquote data-quote="FitzTheRuke" data-source="post: 9059336" data-attributes="member: 59816"><p>Sure. But the best we can do is to <em>assume</em> (an act that isn't always accurate) that they'll look like 2014 if they're not in the playtest. We don't know for sure that they will. Even if all they do is rewrite them for clarity, they might wind up as <em>slightly</em> different. </p><p></p><p>All I'm saying is that for now, if it's not in the glossary, we use 2014 defaults while playtesting. But we don't know for 100% sure that some part of the rules won't change before 2024. Heck, we don't know that they won't change IN THE NEXT PACKET.</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 9059336, member: 59816"] Sure. But the best we can do is to [I]assume[/I] (an act that isn't always accurate) that they'll look like 2014 if they're not in the playtest. We don't know for sure that they will. Even if all they do is rewrite them for clarity, they might wind up as [I]slightly[/I] different. All I'm saying is that for now, if it's not in the glossary, we use 2014 defaults while playtesting. But we don't know for 100% sure that some part of the rules won't change before 2024. Heck, we don't know that they won't change IN THE NEXT PACKET. [/QUOTE]
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New One D&D Playtest Document: 77 Pages, 7 Classes, & More!
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