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<blockquote data-quote="tetrasodium" data-source="post: 9066162" data-attributes="member: 93670"><p>I think you might be extending the original statement of [ispoiler]"<em>I don't see 3E, 4E or 5E as all that different. They are all pretty much the same game foundation</em>"[/ispoiler] to the point that it's no longer being talked about in order to defend it by proxy. </p><p></p><p>The only group of d&d customers who aren't going to immediately notice the mechanical differences of a paladin in 2e 3.5e 4e & 5e are the ones who only read about the paladin rather than playing it at the table with others. For obvious reasons that group doesn't have as much need for it to work well in play where it will be subjected to the acid test of all the other rules.</p><p></p><p>Ignoring that acid test is how we get things like the sorlockadin and the other short rest nova classes designed to trivially invoke guaranteed 5mwd until they force <a href="https://www.enworld.org/threads/new-one-d-d-playtest-document-77-pages-7-classes-more.698499/post-9061805" target="_blank">some form of adversarial fiat</a>. After kicking warlock off that cycle in packet 5 we have packet 6 showcasing monk still on it and the same acid supplied by rest rules in the glossary</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9066162, member: 93670"] I think you might be extending the original statement of [ispoiler]"[I]I don't see 3E, 4E or 5E as all that different. They are all pretty much the same game foundation[/I]"[/ispoiler] to the point that it's no longer being talked about in order to defend it by proxy. The only group of d&d customers who aren't going to immediately notice the mechanical differences of a paladin in 2e 3.5e 4e & 5e are the ones who only read about the paladin rather than playing it at the table with others. For obvious reasons that group doesn't have as much need for it to work well in play where it will be subjected to the acid test of all the other rules. Ignoring that acid test is how we get things like the sorlockadin and the other short rest nova classes designed to trivially invoke guaranteed 5mwd until they force [URL='https://www.enworld.org/threads/new-one-d-d-playtest-document-77-pages-7-classes-more.698499/post-9061805']some form of adversarial fiat[/URL]. After kicking warlock off that cycle in packet 5 we have packet 6 showcasing monk still on it and the same acid supplied by rest rules in the glossary [/QUOTE]
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