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<blockquote data-quote="doctorbadwolf" data-source="post: 9067932" data-attributes="member: 6704184"><p>Who said anything about infinite anything? Quote where anyone but you said anything about anything being infinite. </p><p></p><p>They can do the same damage as a fighter, from great range, and can gain a push on every beam. So, yes.</p><p></p><p>It is vastly superior. </p><p></p><p>It is. That is not remotely “at-will short rests”. </p><p></p><p>I’m genuinely starting to think you haven’t actually had warlocks in your game much. </p><p></p><p>Can you give any specific, concrete, examples of any of this? From your play experience. </p><p></p><p>Because my play experience with a warlock in just about every party I’ve been at the table with (DM and Player) tells me that the warlock has to pace themselves about as much as others if the DM is actually challenging the party. </p><p></p><p>And no, variable number of short rests does not inherently create imbalance.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9067932, member: 6704184"] Who said anything about infinite anything? Quote where anyone but you said anything about anything being infinite. They can do the same damage as a fighter, from great range, and can gain a push on every beam. So, yes. It is vastly superior. It is. That is not remotely “at-will short rests”. I’m genuinely starting to think you haven’t actually had warlocks in your game much. Can you give any specific, concrete, examples of any of this? From your play experience. Because my play experience with a warlock in just about every party I’ve been at the table with (DM and Player) tells me that the warlock has to pace themselves about as much as others if the DM is actually challenging the party. And no, variable number of short rests does not inherently create imbalance. [/QUOTE]
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